Physical game Devlogs Page 7
Shattered City 1.0 is now live! If you were a backer, thanks so much for your support to get to this point. If you're curious about this game, thanks for checki...
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Hello, Travelers! Some big news this morning in that the new version of Journey has been released! This version has taken in a LOT of really awesome feedback fr...
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Hi everyone! Wanderhome has been available for three years now, and to honor that (and because our patrons have wanted us to do this for quite some time), Grubb...
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A spreads format option is now available, along with (thanks to Brandoff) a digitally fillable character sheet! - CLAYMORE...
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ANNOUNCING THE IMPROVED LOOPY LORE Loopy Lore is back with a brand new version with new features, mechanics and components! Allow me to tell you a bit about the...
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This is it! The big first, playtest preview update! What's in it, you ask, o fictional reader mine? Well, the rules text is finished. That's a big one! I've shu...
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Playtest v0.25 is live! This update includes some minor revisions and alterations to a few rules, plus a handful of editing fixes (typos and punctuation, oh my!...
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The Itchfunding for Wail is now complete, thanks so much to all 160 of you that backed this project. I really hope you are enjoying Wail and building your own w...
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Hey all! Over the past few months, I've worked with the amazing L.F. OSR to put together a Collected Edition of DURF . You can pre-order it now from the L.F. OS...
Hey all! Quick little update: physical copies are now available in the EU through ALL THE PROBLEMS IN THE WORLD in Berlin! You can find them on the webshop here...
6 Bites for 6 Princes is live! We realised as we were working on this, our first pamphlet dungeon, that designing the pamphlet to fold nicely depends a lot on w...
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If you want a physical copy of either the poker sized deck or the mini deck, you can now get them over on TheGameCrafter! Edit: Links temporarily removed while...
Public release...
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A solo game where you search a dungeon for treasure using a card deck and a six-sided die.
Hello! :) I have sold out the second print of LOK in December and while preparing the third one, I decided to change and add some things, thus making the Second...
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Hi all, made a quick update to release a version with embedded fonts as it was not displaying properly in most readers. That is the base file (1.0), and the old...
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The digital files for AGON have been updated to include the 8 additional islands created as stretch goals for the Kickstarter. Everyone who purchases (or has pu...
I added a new game mode for MATR1X 0VERL0AD, called MATR1X 0VERL0AD: CYBERMANCY. This version of the game uses tarot cards rather than playing cards, but the co...
As LIMINAL HORROR has grown, the desire to revisit the core zine has grown. I’ve never had interest in a 2nd edition, or something that makes the original wor...
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Today is the day, and The Hunted is released! If you've pre-ordered you'll now be able to access your downloads. Print copies are getting sent out and should be...
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This is a huge update to the core gameplay of Banda’s Grove. After receiving feedback from playtesters and the community, we have simplified how to build, map...
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The Inspirisles TTRPG is now available to pre-order . If you've enjoyed the preview packs and sign language material, please consider purchasing the full game...
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Inscrutable Cities is in a state that it could be played! What will eventually make the cut for revision to the released version in September 2020 now largely d...
Hi everyone! Tower of Arcana has received an update. What's new? - A revision of the text was made to make sure that everyone feels included while reading it...
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LONG HAUL 1983 IS FINALLY IN PRINT I know: It's a long time coming. I appreciate all the support, enthusiasm, and patience as I figured out what the hell I was...
Blackbirds is smoldering and being dripped into the ashcan. The chapter called "Time" has been added to the project. It's the Guide's first big section and it c...
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Greeting, players! Nothing to report! For such a big DLC release, I’ve actually got nothing much to say! This DLC was kind of already in the works before the...
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Hey friends! I haven't written an update here for some time, I've mostly been announcing things on twitter, but I wanted to assure everyone in here that the gam...
Based on the original adventure I ran for Dicebreaker, a new story is now available for all: The Summer Blooms. A 4-hour adventure with characters, various loca...
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FIST: Ultra Edition is now in Beta! We've added a ton of new things and tweaked some old things since alpha, including: The (almost) fully-functional Intelligen...
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"General system stability improvements to enhance the user's experience." Nah, I'm just kidding. This update is actually a really big deal! Monster Manifest now...
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Check out how cool this wooden set for Royal Jelly, made by @spacefinner, is! I really like the bee & wasp pieces. Source: https://chitter.xyz/@spacefinner...
In the pandemic year, I took to calling friends when walking. These friends were often walking as well. We did this physical activity together while being phy...
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After 12 years, the second edition of Beast Hunters is finally done. This is my first game to be released on itch.io -- now the question is whether I've set it...
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We've got the text back for the 2nd printing which includes many errors caught in the SRD document (thank you very much) and a bunch of stuff that's been niggli...
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I just released the 2020-10-08.1 update for Emu Bay. Changes are as follows: Can no longer issue bonds if company has no track or resources on that track Chan...
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I really appreciate anyone who has download or tried out T.P.K. I have alot more ideas and content on the way for this TTRPG. For one it needs a lot more test p...
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Hello Wizards! Happy Pride Month!! 🥳 This Month's update is not as large as last month's, but still meaty. A few balance tweaks, especially for Knight role t...
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Hi all, Thank you so much for supporting Wanderhome. We just updated the PDF files to reflect the final print version. This includes: Caught a few typos that we...
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Hey everyone, thanks so much for sticking around! A ton has happened behind the scenes, and if you follow me on twitter you've seen a lot of this already, but h...
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I ran two sessions of Agents of the O.D.D. at Metatopia, a convention geared toward playtesting games in development. The feedback was a mix of things that ma...
Hello everyone! Over the past week, photos have been flooding in to me from all across the globe, sent by backers having received their books, zines, and other...
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HELLO, EXPLORERS! It's been almost a month since Ruin Explorer was released, and the reception was nothing short of amazing ! Let me start this update with a bi...
After a long wait, the ARC Kickstarter is almost here. The 170+ page, lushly illustrated A5 book containing infinite possibilities you can make about the end of...
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Hi everyone! I just realized I should probably say something on here, just in case you don't already know. Venture is on kickstarter right now, raising funds t...
Introduction This is the third in a trio of articles going over the various archetypes available in this version and a little look beyond as well. The first few...
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When doing the quick update for DIE beta, someone on the DIE Discord asked me an obvious question. What do I need to read to actually play the DIE beta? Good qu...
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Hey everyone! Here for a quick devlog to keep everyone up to date on what's up. Itchfunding is still going great! The game has raised over $1500 last check whic...
Hi all! We've just wrapped up a big update to Ryne and we wanted to share a little about it. Firstly, we have a new shiny playkit, that you can access from th...
Hi everyone, It's been more than a year since Wanderhome was released, and we have a couple typos to fix! In the original PDF, Beau Sheldon was erroneously left...
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