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Devlogs From Those You Follow Page 554

Kura5 Ch3: Nametags + Stealth Patch (ver 042)
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This update is focused on adding nametags, stealth AI, weapon balancing, and a ton of bugs that were reported via our discord . Thanks to everyone that gave fee...
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18/12/2023!
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Hi, guys! What's up? How did your week go? Christmas is almost here and I hope you're all healthy, not sick like me 😂 The coughs and phlegm are very persiste...
Version 13: Big doors!
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I’m excited about this update! It’s only a small update, because I’m pushing out new textures as soon as they’re ready, hopefully weekly, rather than ba...
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Character Animator for Godot 4 released!
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Major Update
If you're using Godot 4, you can install this free plugin to instantly create all the Farmer Sprite System animations right in the editor. Complete with all the...
The Case of the Serialized Killer version 1.2
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Major Update
Hello all! In preparation for the Steam Release, I've been making some quality of life adjustments to The Case of the Serialized Killer! Version 1.2 is mostly t...
2 files
Surprise for our supporters very soon / Sorpresa para los que apoyaron este juego muy pronto.
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[ ESPAÑOL ] Tenemos una sorpresa muy especial para todo los que apoyásteis el lanzamiento de Shovel Adventure para ZX Spectrum y os hicísteis con la versión...
308th update: Museum 7/?
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update v31.9 - Let's start this new theme, that will feature many different museum types! - - Added a "The Great Wave off Kanagawa" painting (3 frames available...
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First DevLog (06/13/17)
Hey everyone, this is the first Devlog from us. It's hard for us keep you guys updated on our new game since we are always busy with the game. Progress of the g...
MoonFire Devlog 6 - Dice Rolls + New Character
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----------------------- Hello all! Been hard at work on MoonFire for awhile now. Wanted to bring about some changes I made to the game overall that has also bee...
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Update 0.3.25 + 0.3.26 is out!
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0.3.26: Added fall damage Added crafting recipe for the laser emitter Improved the laser emitter model Traps no longer activate in creative mode Fixed the trian...
4 files — 0.3.26
Final Boss progress on livestream!
I'm programming this "little" guy today, come join us at the livestream! https://www.twitch.tv/kuupudev Come join us!...
BSS2K Comes in 175th place in Ludum Dare
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It's not about winning right? Please tell me it's not about winning...
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Scene view picking and more!
A bunch of changes gearing up for release: Clicking on raymarched objects in the Scene View window now selects them. GameObjects get renamed from the defaults "...
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0.1.087a
Changelog for 0.1.087a - Redish ambient lights - Fan shadow light type - Added lights on 096 chamber - Tesla gates - Better save/load...
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Alpha Release!
Alpha?! This is really it!!! All of the gameplay features are in! All of the levels are designed! All of the bugs! Also, lots and lots of FIRE!!!! What comes n...
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Third update is published!
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Third update changelog: - Added animation for Lisa on balcony - Fixed mouse movement velocity - Improved zooming - Fixed flashlight intensity - Photo pieces upd...
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August Dev Update - Unique Legendaries
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Hey all! Development on the new demo is going well! I recently added some Unique Legendaries to the game, these are Legendaries with special Unique effects that...
Rexuiz-2.5.3-220509 published
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Bugs fixes and code improvements. Monsters improved. Reorganized and decreased size of game data. Models converter included in game engine...
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Small bug fixes and HEY! new screenshots, finally!
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High time I updated the game's page! I will replace the trailer too at some point! So, I fixed some minor visual bugs and added a small delay before the EXPLOSI...
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How to Make a Game (Episode 4: Tile and Map Creation)
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Tutorial
Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create a grass tile, and then make a map with it in the Map Editor...
Demo Released!
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Hey! So, this is a bit impromptu. I didn't plan to release the demo publicly just yet. It was going to be a password-protected thing for anyone who wanted to op...
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Hotfix v0.8.12.2
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Changed - Having a dead spouse allows re-marriage. - Special characters are cleared from settlement names. Fixed - When marrying a companion, it gets properly r...
1 file — 0.8.12.2-full
Check FCWCLF on steam!
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After completing the refinement of the ending CGs, I've been waiting for Steam to approve FCWCLF! Finally, its store page has been approved, and you can now see...
Fanart Contest
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It has begun!!! Today is Geum's birthday, and to celebrate there is a fanart contest being held on twitter from now until the 9th of October. Simply create fana...
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New Example Project for Advanced Sorting
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Sorting tiles in Unity for overhead-style games can be a bit tricky so I put together an example project that others may find useful. The repo has detailed inst...
Added German Localization
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Zombie Admin has been out for almost 24 hours now. Time for a small update and a few minor bug fixes. We also took this opportunity to add German localization...
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Devwill Too ZX 2.0 Update
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Major Update
Hello. Just passing to inform you that Devwill Too for ZX Spectrum got an Update, now with a 2.0 version. The ain of this was make it more on par with the MSX v...
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Update 1.2 - The Dating Update
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Major Update
Yes, you read that title correctly!! Since the dawn of time, one question has been asked... " Can we date the shopkeeper? " The answer to that question has alwa...
Monk Animation Add on
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Get the Monk animation add by paying 5USD extra...
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A Metroidvania Pixel Art Assets Pack
V 0.9 of the demo
Game Design
= V 0.9.0 = Game: - Improved: Next button now searches for the next mobile object with the movement points; - Improved: Work button searches for objects that ca...
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Message System Changes
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This small update improves the following areas: Messages now stay on screen until the user dismisses them The hacking level has been streamlined and is easier t...
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v1.0 Patch Notes - Full Release!
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Major Update
Hey everyone! It's been a while... I decided to have an impromptu hiatus for a few months to really decide what I wanted to do with Hedz and the future of Scarl...
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Elemental Connection Soft Rebrand!
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Major Update
Elemental Connection rebrand! When I made this game around 2002-ish, I called it Elemental Connection. It stayed that way all up until the digital release, wher...
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Zines Zines Zines!
Major Update
The Zines Are In! ...and boy am I excited. This means I have 2 updates for you. 1. Pre-Orders Shipping All zine pre-orders from the course of ZiMo will be shipp...
Update 0.4 - Melee combat !
Major Update
New combat system! This update contains a simple close combat system. Now an entity can have two different types of attacks, either a ranged attack with a gun o...
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Devlog #1 - Of grind rails, audio, and difficulty selection menus
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I was keeping up a devlog on the itch.io forums for about a year and a half (!) for my precision platformer Mobility, but since itch.io now supports dedicated d...
Twitch Category!
Major Update
The game now has a category, so you can select it as the game when playing on Twitch!...
Version 1.04 Release Notes - Big Initiative Changes
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Major Update
Changelog: Classes Fixed typo in thief skill description Made thief class explicitly optional Made "shields shall be splintered" a general rule, not a fighter c...
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Added Unity demo scenes
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Major Update
Added four demo scenes made with the tileset in Unity 2d 2020...
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Announcing Doodle Rogue!
Major Update
I’m super pumped to announce the launch of the Doodle Rogue tileset I’ve been working on for a while. You can use this to spice up your roguelike games with...
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New Stretch Goals + You Could Name The Shade Skull!!!
Firstly, thank you so much for an explosive first day! We're over a third of the way to that first Itchfund goal of our SRD with kickass logo from the Lone Arch...
Game is out, made for Pig Squad Summer Slow Jam
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Major Update
it's p. cool, imo. I also never published this post when it released, woops!...
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303th update: Museum 2/?
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update v31.4 - Let's start this new theme, that will features many different museum types! - - Added a modular ticket office with a glass and a door - Added the...
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Upcoming Features
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Major Update
Ship compass Improved flashlight Multiple bug fixes Planets will now have grass Procedural generation Better models Improved map screen Some of these features w...
A Ball's Cursed Day : The Release of Open Beta
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Major Update
It has been a long time since this project started. It saw many changes, though the core gameplay remains the same. We've had an excellent Closed Alpha testing...
"Unfinished - An Artist's Lament" Released on Itch.io
Major Update
"Unfinished - An Artist's Lament" (2015) was released on Itch.io on May 3, 2021...
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A Post Jam Remake
Game Design
I just finished working on a lot of stuff post jam for my Mundane Jam submit (Interplanet Ex): - Fixed bugs - Added a Minigame to fix the machines - Added a Min...
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The bug fix and play-ability update (v1.1.0)
Release v1.1.0 Sword attack is much faster Darkness is darker Added tutorial level Fixed bug preventing save from working in web browser (requires cookies to be...
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Minor Update Available (V1.02)
In this minor update we addressed some crashings and fixed some minor bugs. V1.02 Patch Notes: -Performance Optimizations -Fix a Bug That Let Player Switch In...
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