Game Devlogs From Those You Follow Page 4
Version 1.0.6 is now out and contains a lot of small changes and improvements! Difficulty adjustments for Beginner and Easy Chaingear boss fights I've realized...
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What’s up everyone! This week I updated a bunch of the UI and added the new catch screen for when you snag a cat. I set up the cat paw animations and created...
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ChangeLog: Combat: Battle screen completely redone New threat system Your own demon joining the fray Spell menu allowing you to use your demons' many new spells...
This update adds full support for playing with a keyboard only, or with a controller. Mouses are now non-mandatory. The WebGL version in theory should support c...
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Do you like juicy UI animations? Did you want backgrounds that look less jank? Then you'll love this update...
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This week, Buenos Aires has been buzzing with DevConnect, the world’s biggest Ethereum event, which this year took place in our city. Within that context, on...
Update 0.5.5! Added Linux build support Added automatic cable grabbing while landing on it Added automatic cable detach at the end of lines Added manual respawn...
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Update: I made a new mouse pointer so it fits the scene better. I adjusted the sounds so they’re no longer annoying. Before, they would stack on top of each o...
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Breach V4.0g is here on itch for all to see! After a bit of polishing and trying to get things working on Scratch, I've recently packaged the game in TurboWarp...
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Had to revert due to some webgl issues. the questions are horrifying and one of the answer is wrong. please be wary...
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I just released a Pokemon Crystal romhack! I like the original game, but it really lacked variety and scaling. I fixed all that and added some twists! Hope you...
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New "bubble drop" minigame added today, enjoy!...
Twelve guests. Three killers. Can you expose them before they strike again?
In this update i added: 1.7 level 2.Puzzle thing 3.Updated menu 4.peter the horse is here...
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We are excited to announce we have now launched our official demo of Dragomir the Dreaming. We hope you enjoy this demo, and remember game development is a toug...
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Now you can play The Death of Santa on your mobile handheld device using Portmaster! Huge thank you to MadShmupper for making this happen. Check it out below: h...
Version 0.1.1 ✨Content New enclosure type: Wooden Fence 🐞Bug Fixes Enclosures now have minimum sizes and can no longer be inverted Animals can no longer be...
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All of the Changes: Updated: ・Add more SFX ・Event screen is now much better then used to Added : ・more passive ・Fixed all of the Event scenes & add more...
You like bugs? Hopefully not, because we've fixed a bunch of them! FULL PATCH NOTES Lore Journal The lore entries for Chip Blackjack and Mira Celestice now appe...
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Added Reputation...
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Oregon Trail type game I made in C++ (WINDOWS ONLY)
Fundamental hydrodynamics is BACK! The editor allows more control over customization and is now easier to use. Playing now includes dynamic spawning at differen...
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Space Story is a 2d pixelart roguelike metroidvania about exploring an alien planet. Survive on a dangerous alien planet uncovering a galaxy-level conspiracy in...
Bug Fix This patch fixes a bug where the player wouldn't receive gold as they should when robbing or scaring off a charity donation collector...
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🛠️ Hotfix 2.2.1 – Autosave Crash Fixed & Console No Longer Pops Up This hotfix fixes a couple of annoying issues: The console window will no longer open...
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Cuts down on unnecessary files and removes the legacy gm_construct map to reduce file size further. It also adds in a new class to the Logic's Engine SDK: pushF...
Good news! I have finally finished the space station resort stage; it took a lot of work to take it from my concept sketch and translate it into a full proper l...
The new update for the game includes many fixes and added features. The game has changed: Fixed the item usage interface Fixed the ability to pause on the death...
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What’s new: Reworked knockback system: KncobackForceMultiplier is gone, now there’s KnockbackSpeed that can be either null (or absent) so the weapon ha no k...
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11/18/25 - Leaderboards, Sounds, Settings and stuffs Reworked Leaderboards, changed some calls and made some math changes to try to get the numbers to upload pr...
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Hey, everyone! I'm here to give some news about the update for Death Projection! Well, actually I've got a full-time job in my city, so my development speed for...
This version updates: ‘Survival’ mode is now a little harder A few extra hints added for the engine repair puzzle Text updates to the walkthrough for added...
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ENGLISH FRENDS! Good morning! We're aware of the issue with the slopes when jumping. The slopes cause you to lose all speed if you jump on them. We've been work...
It's taken a very long time, but we've now released Snake-A-Roid 2.0! With the way we've done it, this should be a free update to all those that bought the orig...
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Today I feel that I've now reached a stage of development where my adaptation of the card game Scoundrel is playable. In no way do I mean it's even close to fin...
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it seems that the 'Devlog' form (the one I am currently typing into) is quite gigantic and sprawling with many fields and considerations, which likely does not...
Introduced character, added tags to keep track of character emotions and general character opinions of the player...
Echoes of Aotearoa is first and foremost a passion project for me. As a designer, I am invested in creating new worlds for players to be immersed in and experie...
Yay! #Like Yay! This small little gem of a game is here to stay - was fun creating it, was fun testing it, hope you have fun playing it. Neon Entropy A fast-pac...
Ya está todo preparado solo falta depurar y probar... Además de meter los niveles definitivos jejejeje Ya está la selección de nivel, selección de personaj...
Hello! Thank you all so much for playing Micro-Management ! The response so far has been so much more than I'd expected, it's great to see how many people have...
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Howdy Agents (✿◕‿◕) I have some quick bug fixes for you today. Special thanks to everyone who left a review since our last update, and to those of you w...
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Greetings, dear players! We are thrilled to announce that playtest sign-ups for Stones Keeper II: Chaos Lord are now officially open! You can register right now...
Today I have added a short level to showcase: Spikes! Springs! Updrafts! Moving Enemies! Key Activated Platforms As ever, stay tuned for more updates!...
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In this update i added some general polish and bug fixes so enjoy😊. Things added and/or changed: Got rid of some BUGS. I added some new particles. Added a pa...
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Hello everyone! I've just released a playtest for Idle Gumball Machine on Steam! You can read about it and request access here: https://store.steampowered.com/n...
Hey, everyone! The Unity gamejam has ended, and we cannot be happier with the results. This was the first game we - me and my wife - have actually finished, aft...
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Now that the game jam is complete, here is a new build will some updates: Finished some environment art and sound effect triggers that were not ready in time fo...
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I have updated Bannon fall since its upload for the GMTK game game for 2025. I have new levels and changed the way its controlled to be more puzzle based. There...
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