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Game Devlogs From Those You Follow Page 286

Horde of Viscount v1.40 Demo out now ON STEAM
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Horde of Viscount v1.40 Demo out now ON STEAM: https://store.steampowered.com/app/3927580/Horde_of_Viscount/ - Take less damage from Hazards and are pushed away...
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Alpha 2.2.1 Patch Notes
Here are the patch notes for Alpha 2.2.1: Added some fake menu options to the pause menu. Fixed an issue where text would not display on buttons in the pause me...
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Oh look, a minor update for feature bloat!
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What? No. Silence, Title. But, yes. I had the bright idea to add something to the game, and, well, that kind of made everything not look right, so I had to go i...
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Devlog #6: The Great Refactor
🔧 Devlog 6: Refactoring for a Stronger Game Hey folks! I'm heads-down refactoring the codebase — breaking up the monolithic code base for clean ESModules...
v1.3.2.0 Release
Content: Added animetal ants, an alternative to the animetal eater which can damage slimes that walk over it, and gain additional damage on animetal tiles. Add...
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v0.2.1
Made save alert less annoying Fixed wrong score display for one type of mult Optimized idle clicks One step closer to getting idle clicks saved!...
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Patch v0.14
Happy Halloween everyone! While this patch has literally zero spooky stuff (except the bugs maybe), it is full of QoL, new features and changes! Patchnotes New...
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the prologue arrives on november 15th!
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join the discord server for updates!...
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Where's My Bunny? v0.2.1
Major Update
First Devlog post, Where's My Bunny is a game produced with the Godot game engine for the ACM X VGDC 2025 Fright-Byte Game Jam held at Mississippi State Univers...
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1.0.20 更新日志
1.新增了头像更换功能. 2.更新了隐私政策内容. 3.优化了登录按钮视觉反馈. 4.优化了玩家信息布局. 5.优化了功法修炼效率...
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October Update
Hello, and happy Halloween! It's been a while since I posted here, sorry. To be honest, I forgot. Progress on the game has been going well, though. I've been a...
Version 11.4.1 - Look letter from letter box
No longer "not possible", but now it shows the letter as expected ("The crown of tree hides a secret. Try to catch it now.")...
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OSX Version 1.0.5 / Windows 1.0.4
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Hey everyone, We pushed a critical update for our Itch standalone releases last week, you'll see them in the available files as windows 1.0.4 and zrun-osx...
Linux version now available
Major Update
If you're on Linux, Peng Wars version 1.3.2.2 is now able to run on it natively! Simply download the "peng_wars_for_linux.zip" file and run what's inside...
Progress on updated hitboxes
Halfway done, should be available for download in a day or two! Before -> after I'll respond to all comments once I upload this updateヽ(・∀・)ノ I have t...
v1.7.0
Major Update
Shoutout to Rico Hatton for voicing the Ghost! 1.7.0 (2025-11-03) Features audio: consolidate player bleep and improve story ( 2c90400 ) voice: add ghost voices...
6 files — 1.7.0
October Update; Release Date Postponed
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Hello friends! I've been at work as usual on The Last Winter Knight, but today I have to announce that its release date will now be delayed to quarter one of...
Status Update - Changes in progress - 1/11/25
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Hi all, I'm very much aware that the download hasn't been available for a little bit - the unity vulnerability came out of nowhere and the game isn't in a playa...
Version 1.08 Update
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Fixes: Dialogue adjustments and grammar corrections Day 2 - Wally: Answer logic fixed, Broken phone sprite no longer breaks Jerry's arm...
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10/31/25 emergency patch
Fixed bug where after chase sequence, you couldn't pick up required item...
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Halloween Update - Now with 25% Real Combat
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Major Update
Team members from Cult of the Reaper have been hard at work bringing you this Halloween update. Still in it’s Alpha state, This release brings the first itera...
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Penis: On, World: Off
Game Design
Ok girlies its crafting time !!! this week I was mainly working on the craft of our beautiful penis joystick for our game <3 I started on Tuesday by taking some...
Creatures v.0.0.1 Patch Notes
Creatures v.0.0.1 Patch Notes - Fixed a bug in The Lottery that was preventing cashout after a perfect win - Fixed a bug in The Lottery where the grid was not d...
Late Night Fears (v1.0.1)
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🔧 Update v1.0.1 – Small Fixes & Improvements a small update is now live. Patch Notes: Fixed some incorrect event sequences that could trigger out of order...
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Voice Acting Update!
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Major Update
Mwahaha.... happy Halloween, my fellow yandere lovers! Today, I bring you a surprise of full voice acting for the game! I am so, so, so proud of the team and th...
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another update
Realized i had this one sitting for a while around on discord, but not on the itch.io page...
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Full Release announcement
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Major Update
We have exciting news! It took us a little longer than expected, but we’re thrilled to finally announce that Chakana is now complete ! Chapter 2 has been full...
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.52A
- Global Analytics now functional ( https://docs.google.com/spreadsheets/d/1XAis2bsUuPXH3Ij6GkqCkq7drX4BBX0T8jJpnwxR... ) - Cinemachine / Audio WIP...
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Project Noir || Devlog #0
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First Devlog... WOOHOO! Progress is quite boring at the moment... Modeling and Texturing of the first area has begun(I'll post some WIP Images soon) A temporary...
Unending Universe #8.3
Fixes and changes Fixed a bug that displayed incorrect minerals info about an asteroid/comet scanned by another squadron member. Redesigned HUD to make it more...
update 9/20/25
-Yokai can now only be killed with Fire or redirected attacks -Re-added Reviving only costing 1 firefly. Losing all of them might have made it too unfun -Hold "...
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WHERE IS MABEL Post Jam Build _V1
Major Update
Post Scream jam 2025 update for Where is Mabel! Biggest update to the camera system, we now use multiple cameras that will automatically be transitioned to depe...
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October 31st 2025 - A new demo beckons!
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Major Update
Well, that sure took a long while. Following tradition from last year, a newly updated, *almost perfectly blemishless* demo incorporating feedback from this yea...
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Happy Halloween!
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Hello Sprouts! I know I said I wouldn't post another devlog until chapter 1 is finished but this month I had a wonderful surprise that I wanted to share! My goo...
Shinobies like updates!
Hey there shinobies! Yet another update, this time with a lot of fixes and optimising. Shinobies never stop, so lets get into detail. - tutorial doesn´t pause...
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v0.1.4
Added save button Clicking power now saves Click upgrade price now saves Added 3 achievements Added 1 achievement reward...
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v1.0.26
Decrease text speed in "Bring it up" dialogue in session 1...
6 files — 1.0.26
V2.0 is out!
Major Update
Hello everyone! I've finally released version 2.0 of the game, almost a year after the beta! Here's a list of the major changes: Added the Beach and Party as ne...
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Voice Acting is Coming to A Little Inconvenience
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Hey y'all! I hope you are all doing well. Since the demo's release, I've been quite busy IRL (ex. moving, job, etc) that I haven't been able to provide much in...
Huge update! Enchatments, selectable dice, and tons more.
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Major Update
It's been a while since my last post, and I'm happy to report this might have been one of the most productive development cycles so far! There's lots of new fea...
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1 Year Anniversary for Demo!
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Hard to believe it’s already been a year since I first released the Prologue for “Devil Two” Development for the novel has been steady since, but there’...
Minor Change 3.3.2
Minor Change 3.3.2: - Changed error screen...
A funny platformer with customization, accessories and more!
Patch notes 0.1.36-alpha
Ai prefer healing conscious units over unconscious Fixed too cold/hot station craft temperature race condition Repair kit no longer degrades durability Corrupte...
2 files — 0.1.36-alpha
What Starting A New Game Looks Like - And Late Night Developer Ramblings
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Game Design
Today I wanted to showcase some of the work I've been doing over the past month for my game. While this update may have taken a lot of time to make, I have to a...
spooktober vn jam postmortem - special halloween edition
Postmortem
Now that the dust of the Spooktober visual novel jam has started to settle, I figured that now might be a good time to do a postmortem for the art of constructi...
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patch update soon
coming soon...
⚡ Unofficial PokéSim ⚡ A living, evolving Pokémon world—smart, chaotic, and alive with AI-driven destiny.
Sinclair QL port & thank you to the community
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Alan Pemberton and Andrei Tenu have ported my classic game to the Sinclair QL. You can grab it from the downloads. I need to emphasize how blessed I am by the l...
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Update Coming Soon
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1.1 Update Coming Soon I plan to do some things with the update, such as quality of life changes. Expect this to come with the next update: - NPCs turning towar...
Devlog of demo 4 #20
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Game Design
Hello humans! This is PlayerXT and today is... ◇ Day 22 of Demo 4 Production ◇ ... (And... I'm definitely not in doubt about whether this is how you start a...
MindFog Prototype Reflection
Game Design
Representative of Game Loop? I do feel like it is fairly consistent with what I want to achieve in Ambiguity, Unfairness and Epiphany (I still am trying to dist...
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