Game Devlogs From Those You Follow Page 19
Hey Itch, thanks for the great reception so far! The demo has just been updated to version 0.5.8 introducing the following changes: New Feature: add an new tech...
Hello everyone! I'm Pietro of Lazy Duck Games🦆💤. Our last devlog was back in July and now it's almost Christmas 🎅! It's been a while but we've made som...
I've included a couple new things in this update: New title and main game music! Priority contracts: some contracts have a chance to offer 1.5x their usual amou...
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Added ONLINE MULTIPLAYER (taken directly from Pr1nted) (thank you Pr1nted) Added 5 new portraits Added 1 new flag...
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The pre-alpha demo is now available. Core gameplay loop is complete - character creation, combat, loot, progression all functional. On the coding and developmen...
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This game is the one I had the most difficulty with starting and the one I’m probably least satisfied with. It was really hard to stick with an idea since I d...
Devlog v0.3.0 – Olympus Trial Olá, pessoal! Este update traz uma nova leva de melhorias e conteúdos para o Olympus Trial. Confira o que mudou na versão...
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I just want to say, this is my biggest game yet. I learned a lot, from music, sound effects, enemy AI, NPC AI, dynamic cutscenes, panel slideshows, and more! As...
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this is the first major milestone in the games development with all the game rules set in place and most of the art assets made by the team being added into the...
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Hello there! I'm coming with the biggest update of Magic Finder so far. It was quiet for a pretty long time here but I was not idling for sure! I was busy with...
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Hello, world! This is Pizberry. We're having trouble indexing The Tringle Show 3D . It's not showing up in recommendations, recent games, or in search results o...
1 file — 0.1
Release Notes (Version 1.5) Hello everyone, this is Miyoshi Shizuka. In this update, we’ve added new enemies, improved the save & load system, and fixed vario...
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Update 1.1 Chapter 4 “Hunger” Greeting Internet Void, Happy Fall! The weather has really cooled here and leaves have finally dropped. Life is a bit rough, s...
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Hello! We're back within the year as promised. Chapter 3 will release very soon, and a few small changes have been made from version 2.0. That's right...it's Mo...
Canyons is back with a new monster-Hatred, he is sad and alone, will you be his friend? or will he dislike the way you stare at him. This will be my last genera...
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Hi BitGrinders , Apparently when you switched languages you couldn't control the player no more. It's fixed now. Happy Grinding! - Tricky...
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After weeks of work, I bring you the early test build to my Pizza Tower fangame, The Panic! Channel. Keep in mind, this version of the game mainly focuses on th...
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Raise Your Voice Jam Update: We have the VA file!! Everything sounds great, and I am so excited to share it with you. Here's a quick (12 seconds) preview~ The e...
Fixed some minor bugs and redid the entire first scary section added a new easter egg too...
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Devlog: Making Offline Time Kinder Today I pushed a small but important balance tweak to Mochi’s Cat Room: I made offline stat decay much more forgiving, espe...
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[Scraps Of The Machine Steam Page is now LIVE!] (and actually has been for about 2 weeks, whoops!) You can still play the early demo here on Itch, but a new Ste...
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Una opiniĂłn tuya es un regalo para mi E creado una obra y casi nadie la prueba, quiĂ©n serĂa tan amable de juegar mis juegos y ponerles tan siquiera unas 2 o...
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I'm in the process of re-writing this from scratch. The original game was never meant to extend past the basic infinite waves structure that it stopped at. I've...
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Received a lot of good feedback from play testers. I have added instructions to the boss so that players don't feel as lost, more consistent results when bounci...
Hi y'all, I wanted to say thank you to all of y'all who have stuck around, played, enjoyed the game, and given feedback. I couldn't have made it this far withou...
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ENG Welcome to the state of the games of November 2025. The Seven Elemental Vases Steam version The time has come! The Seven Elemental Vases has now a Steam pag...
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This is the first game I've ever made so I'm posting it here for free. It's a short game like something you could see in a game jam. You can probably clear it i...
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Cheddar is still very much in development now that the game jam has passed and I can really focus on his little world! I intend to update Cheddar and focus on t...
We noticed a bug in Picola Anatis Jr. Paint™ on Android TV that we quickly fixed. Previously, the game displayed touch controls on Android TV even when the TV...
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OKAY hopefully last distribution update for a while!! I still wasnt able to host my games in the sales while listing them as straight up pay what you want no mi...
the deno was getting fairly dated, despite only releasing a couple months ago. So now you can download the updated version, which instead of including The House...
2 files — 1.0, 0.3.4
Ę·Ę·Ę·Ę·Ę·wwwwwwwWWWWWWWWWWHAT'S UP GAMERS. Sorry for taking... how long has it been? hold on.. *checks calendar* 45 DAYS!? Oh dear ._." I will say though I hav...
https://www.patreon.com/posts/milf-hunter-11-2-144174947?utm_medium=clipboard_co... Devlog for chapter 2. Chapter 2 will be out in December. Sign up to my patre...
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New Party AI option called "maximum" for players who are extra lazy and fixed a major bug where party was disobeying movement orders to attack enemies. Also a c...
Recently pushed an update to thought thinker to fix some outstanding issues and a bit ago I pushed a 1.1 update to add misc new content to the game. Here's a ch...
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<a href=" Dancing" class="redactor-linkify-object">https://gamesdenis.itch.io/dancingwitchcamping">Dancing Witch Camping by Denis Games Dancing Witch Camping |...
1 file — 1.0.0
Items can be picked up by clicking the name Fog implemented to reduce the visible distance Items can not be used with out reaching the required level Quest rewa...
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David Mercer (Captain) Ex-UGSA fleet officer. Broke command to save his crew. The brass called it insubordination. He called it survival. Now he captains the Gr...
Goals for This Sprint: My goals for this week were to implement a working combat system where enemies can kill the player and the player can kill them. I also p...
UI added option to set max fps. this should help with consistent timings and may hopefully mitigate high refresh rate stutter. readability adjustments to speech...
2 files — 1.0.2
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la phase 5 de incredibox mushrooms espero que lo disfruten
Major Changes: - Reworked the display system so that numbers now go up using K -> M -> B -> T, etc. instead of displaying full numbers. Minor Changes: - Added t...
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New day, new content: Added lore, new enemies, rewrote saving system and much more! - Added actual story hidden all over the reachable world. Legends inscribed...
Physics: More optimizations! Larger asteroids are stable if sometimes a bit laggy Art: New UI elements (Speedometer, Vectorometer) new background Improved rocke...
I’ve been working on a pretty big update for you all :3 dev_2025.11.24-a, The Texture and Movement Visuals Update, with a side of MURDER FEATURES: Updated tex...
2 files — dev_2025.11.24-a
A spiritual Mormon RPG of pioneers, persecution, and divine intervention.
GENERAL CHANGES Changes to Sus Scaling Extra Juggle scaling should apply even when sus scaling is not maxed out Changes to Grounded Infinite Prevention Red Chan...
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It's been a while since I wrote something here, but Octohill has just got its first major update so it seems worthwhile. You can find the full changelog in the...
leaderboards for 01 now read the correct time high scores are now saved locally in a text file instead of the level file...
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