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48 topics · Previous page · First page
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What I am trying to accomplish is if an my object collides with something I would like to check and see what the collisi...
started by darkdrewmo Mar 15, 2016
1 reply
522 views
This is using the three.js plugin ! I'm trying to render some island models (put into a different scene than the main Su...
started by pixelrobin Feb 13, 2016
2 replies
1,530 views
I tried to make a random number, but I get that error. awake(){ var ran = new RNG('w'); Sup.log(ran.random(1,10)) } Is t...
started by ATPA9 Jan 08, 2016
3 replies
1,197 views
I'm trying to adapt the tilemap to be able to set up 3D tiles for my game. I'll maybe look into adding that as a plugin...
started by pixelrobin Jan 22, 2016
625 views
No replies yet
Hi all, I'm experimenting with 3D Models in Superpowers at the moment and do hope that someone can help me. I have a swe...
started by Ubivis Jan 15, 2016
9 replies
1,051 views
I had some issues with appending scenes as prefabs, mainly with the actors' arcadeBody2D ( Here's a gif ). I emailed Spa...
started by pixelrobin Jan 14, 2016
6 replies
707 views
I have a shader which requires knowledge of the image width and height in order to properly apply itself. So I add a vec...
started by JTE Jan 12, 2016
4 replies
1,030 views
What versions of GLSL can I use when writing my shaders ? I am asking because I see that the default vertex shader uses...
started by nounoursheureux Jan 08, 2016
1 reply
780 views