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Looping through tiles in tilemap

A topic by pixelrobin created Jan 22, 2016 Views: 620
Viewing posts 1 to 1
(1 edit)

I'm trying to adapt the tilemap to be able to set up 3D tiles for my game. I'll maybe look into adding that as a plugin, but for now (this project anyways) I just want to know if it is possible to loop through all the tiles in a tileset to create the appropriete 3D models in the scene. Do they have an index? Are they sorted in an array?

EDIT: Silly me, I missed the getTileAt() function. Whoops. However, am I overcomplicating things?