Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
0
Members
48 topics · Next page
Topic
Last post
In superpowers, if you make a variable outside of update or awake, you can change it in the scene. But how do you make i...
started by SyrupOnWaffles Jan 17, 2021
2 replies
46 views
Is there a command that returns a variable of the input from the console. Kinda like the input command in python or the...
started by SyrupOnWaffles Dec 06, 2020
1 reply
41 views
Hello, I was wondering, is there a way to get the phone pitch, yaw and roll ? I saw ways to do it in JS (using window.ad...
started by sheep_knight Sep 09, 2016
394 views
No replies yet
Whenever I use this function, My screen goes white. i got code now so thats cool if(Sup.Input.isKeyDown("RIGHT") && turn...
started by SyrupOnWaffles Oct 28, 2020
2 replies
41 views
Hello guys ! Do you know a way to getBehavior with an interface passed as an arg. My problem is that I created a IIntera...
started by Lortedo Nov 02, 2020
27 views
No replies yet
I'm trying to use the .getPosition methods functions to get the x and y of an object but I just keep getting errors. Is...
started by SyrupOnWaffles Oct 19, 2020
2 replies
39 views
Hello, I've read the documentation on Sup.Input and found out that I can check which key was pressed, but is there a way...
started by 3m0 Nov 21, 2019
2 replies
150 views
Hello to everyone! I'm trying to integrate a UI into my project, with a scrollable panel. it's possible? does anyone hav...
started by exusr Nov 06, 2018
142 views
No replies yet
Hi, In my game I store the data about my NPC into a Database with a JSON file. I want to have a NPC with a specific imag...
started by GrandSchtroumpf May 25, 2016
2 replies
510 views
posted a bug here https://github.com/superpowers/superpowers-game/issues/188 hi im trying to draw line in three.js from...
started by SunnyDrake Mar 30, 2018
123 views
No replies yet
this.actor.spriteRenderer.setAnimation("Crouch",false); API: this.actor.spriteRenderer.setAnimation(String " ",looping?...
started by TeuFox Oct 20, 2017
8 replies
342 views
is it possible to inherit code from a behavior? I tried setting "class PlayerBehavior extends EntityBehavior " but the c...
started by Shadowblitz16 Apr 11, 2016
2 replies
379 views
Hi there ! I have a problem : is there any function or way to know if my mouth is focusing an object in a 3D context ? H...
started by LeonisCuriosity Jul 04, 2017
2 replies
272 views
I'm pretty new to TypeScript (and programming in general), and I'm having a hard time using getMouseDelta and trying to...
started by Gresh1234 Sep 06, 2017
1 reply
260 views
Is there a way to access a variable from another script or make a global variable I can access from any script?
started by Nocturnal Wisp Sep 19, 2016
2 replies
564 views
Hi I've a tileMap and a playeret in a Scene I wan't to calculate position of player in the map The pixels per unit of th...
started by cocadev Nov 06, 2016
323 views
No replies yet
Hello guys, I was a backer for Superpowers when it was first announced and always liked the idea of using Superpowers fo...
started by Kozadon Oct 25, 2016
6 replies
750 views
Hey all! So, here's the deal: I'm working in 3D and I want to make an actor move based on where it's facing . So hitting...
started by sired.space Oct 27, 2016
379 views
No replies yet
I might be missing something here, but I'm just wanting to check if an asset exists (from a path) before I assign it to...
started by Liam Brocklehurst Oct 06, 2016
2 replies
314 views
Does anyone happen to have an example of a state machine type pattern implemented in TypeScript?
started by skryking Sep 22, 2016
1 reply
1,421 views