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Gresh1234

3
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A member registered Sep 03, 2017

Recent community posts

Solved it. "Sup.Input.getMouseDelta().x" and "Sup.Input.getMouseDelta().y" did the job.

I'm pretty new to TypeScript (and programming in general), and I'm having a hard time using getMouseDelta and trying to apply it to player rotation. Is there a way to get the x and y components from the vector? I couldn't figure it out :c

Hey!

I'm Gresh1234 aka Greshy. I'm a 2D/3D artist from Chile,  slowly learning how to code (SLOWLY).

Superpowers is so much different from other engines I'm (not) used to, but it's super fun! I hope I look forward to learning TypeScript and developing with more people! I love collaborating, so be sure to invite me over to your server!

Right now I'm trying to make an FPS in Superpowers, and any help would be greatly appreciated!