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easily design billboard grass on non-terrain custom 3d mesh objects in CopperCube
multiple image import & sequence animation on 3d meshes, billboards or 2d overlays for CopperCube
CopperCube player push force fx
CopperCube actions at custom raycast hit results
customizable professional looking 2d overlay status bars for CopperCube
easy dialogue development system for CopperCube game engine
embedd soundfiles & control audio events by play modes and volume changes in CopperCube
enhanced decal image features for CopperCube's scene editor
CopperCube engine 3d morph animation
CopperCube global scene node removal management extension
billboards that allow rotation adapting child nodes for CopperCube
easily create, design & animate volumetrically arranged billboard fog in CopperCube
add some randomness to your CopperCube actions
CopperCube animated turret-like rotations
CopperCube editor plugin for quick & multiple 3d mesh node uv scaling plus material meshbuffer management
eliminate variable adjusting/renaming hassle when duplicating scene nodes in CopperCube
3D Virtual Reality Setup with CopperCube game engine
CopperCube vertex color manipulation for 3d meshes
easy CopperCube object transform animations by using target nodes
CopperCube feature rich stop-motion animation
skybox cubemap editor
OpenGL compatible transparency fading for CopperCube 3d engine objects
CopperCube behavior for 2d spritesheet animation
enhanced tree creation with CopperCube's built-in tree editor with many extras
better keyboard & mouse input management for CopperCube 3d engine
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