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All-in-one debugging made simple!
Editor script for Unity to allow preview of animations outside of Play mode, even without an animation controller
Lightweight app for testing RESTful APIs
A hardware-software tool for high-precision input latency measurement of gamepad buttons and sticks.
performance-budget planner load size decoded asset memory CPU/GPU frame cost FPS headroom mobile risk JSON/CSV reports
Python Testing Tool
Offline HTML5 ZIP preflight scanner missing files, broken paths, mobile risks, oversized assets itch.io upload blockers.
A customizable dev console for Unity. Runs both in editor and runtime. Classic prompt-and autogenerated menu-style GUI.
Test whether an HTML5 game fits common mobile viewports, orientations and responsive layouts before publishing.
Offline save-migration tester schema validation steps data-loss warnings before/after diffs Markdown reports JSON saves
Run any Windows app at a different date without touching the system clock
Catch raw CSV files that work in the editor but disappear from exported Godot builds.
Automate tedious manual testing with one click
Audit Godot mobile UI across profiles, stress localized text, capture evidence, and export actionable HTML/JSON reports.
A runnable Java 21 lab: accepted requests, lost responses, stable keys and UNKNOWN. Free MIT source.
Deterministic tool that detects and classifies bounded, declared drift versus unauthorized change in a scoped system.
Deterministic tool that proves events occurred in a strict, declared temporal order within a scoped system.
A tool that helps you track bugs in Unity games. It is using Jira for team management.
Build a focused accessibility QA pass for your indie game in minutes — offline HTML, engine-agnostic, exportable.
Nine game QA systems for playtests, releases, saves, performance, accessibility, input, UI/UX and build size.
A desktop HTTP workbench for sending and inspecting API requests
Scan Windows builds for secrets, debug files, packaging mistakes, and release blockers before you ship.
Track action maps, devices, remapping, conflicts, dead zones and reconnect behavior across builds.
Free final-gate checklist for critical bugs, smoke tests, regressions, platform checks and rollback readiness.
Turn every playtest into a clear, actionable bug report
Track quest dependencies, unlocks, rewards, branch states and progression QA across game builds.
Free playtest checklist for session context, raw tester feedback, triage decisions, linked fixes and retest follow-up.
Know what will break before you ship.
Turn messy playtest feedback into clear decisions.
Playtest feedback tracker for sessions, triage decisions, linked fixes and retest follow-up.
Test save slots, autosaves, migrations, corrupt-state recovery and persistence defects across builds.
Simulate bad network conditions on Windows - latency, burst packet loss, jitter, bandwidth limits, drops, open source
Track UI screens, navigation, focus, text overflow, edge states and UX issues across game builds.
Bug and release QA workbook for tests, regressions, release gates and verification across builds.
Track accessibility reviews for text, captions, color, controls, motion and assistance features.
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