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Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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shader

Toptagged Shaders (108 results)

Explore tools tagged Shaders on itch.io. Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics · Upload your tools to itch.io to have them show up here.

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Retro shaders on top of any Windows app
Normal Mapping for Aseprite
A collection of tools to aid with the creation of Normal Maps in Aseprite
BJÖRTFX - A CRT-like retro screen effect utility / tech demo
Alternative experimental painter
Unity Comic-book shader for dramatic style
Image warping tool with Earthbound backgrounds to mess with.
Run in browser
Unity Sprite Shader Asset Available at the Unity Asset Store
Run in browser
This pixelart tool makes drawing normal maps easy.
Tweakable and easy to use effects for your projects.
A PBR light engine for GameMaker
FREE basic fast blur shader and script for Unity.
An easy-to-use customizable shader to create your own animated backgrounds.
Easy create your own shaders right inside Photoshop!
An CopperCube extension that allows you to apply shaders to screen.
Best way to create VFX in Unity
Run in browser
Adjust in-engine recoloured images in real-time.
Procedural 3d model builder application
Create Pixel Books
Run in browser
A collection of shaders that add support for different blur types
Shaders Effects (no code) and Palette editor + animation
Run in browser
Add a CRT Shader to your images!
A CopperCube extension that allows you apply Toon effect (cel shading) to the 3D objects in your game or app.
Get that Anime/Toon Look with Unreal Cel Shaders
GLSL Shader Engine for Realtime and Offline Rendering
Toon Sketch Shader Pack!
Efficient and beautiful pseudo-volumetric lighting for Unity 2D, 3D and VR.
Run in browser
Bitmap Font Maker Shader based
Easy Parallax Maker via Shader
An unreal project container a simple post-processs toon shader
Fluid Frenzy Demo
Run in browser
Make your Godot games look like they came fresh out of 1998!
Material, normal map, and emissive packer
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