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Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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shader

Top paidtagged Shaders (31 results)

Explore tools tagged Shaders on itch.io. Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics · Sell your tools on itch.io to have them show up here.

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This pixelart tool makes drawing normal maps easy.
Alternative experimental painter
Tweakable and easy to use effects for your projects.
A PBR light engine for GameMaker
Get that Anime/Toon Look with Unreal Cel Shaders
Efficient and beautiful pseudo-volumetric lighting for Unity 2D, 3D and VR.
Run in browser
Helpful IDE features (GDShader, tscn, tres)
CMAA2 is an anti-aliasing solution focused on providing good results while retaining the sharpness of the image.
60+ WebGL Shaders & CSS Effects for RPG Maker MZ. Glitch, Retro, Cinematic, and Total Visual Control.
Correct Arabic shaping and RTL support for TextMeshPro in Unity.
A raymarching abstract art tool
Add outlines to your Godot Nodes easily in a few clicks, from texturing, low poly variants and much more.
7 Essential shaders for every Unity 2D game!
The most advanced single-file ReShade shader. Procedural PBR, GGX lighting, SSAO/GTAO, SSR, SSS, envmap.
The ultimate modular design suite for Godot 4. Prepare, paint, and optimize your worlds in seconds.
Speed up your shader compile times.
GPU-accelerated, feature-packed, highly-customizable 3D verlet-physics library for GameMaker 2
Run in browser
Bring your scenes to life with real-time, dynamic lighting and shadows.
Converts skeletal animations to vertex animations
35 Sci-Fi Shaders + Real-Time Editor + GLSL Export + Fractal Explorer | Godot 4.6+
Bring life to sprite-based animations in Unity.
Endlessly scroll your textures on 3D and UI objects!
Drop-in day/night cycle + rain/snow weather + 24 shaders + F7 debug tools for Godot 4 2D games.
FlexiOutlines: Stunning Outlines, Effortless Integration.
25 professional, cute, and easy-to-use scene transitions for Godot 4. One-line integration with dynamic focal masks!
Dynamic Occlusion Cutout System (DOCS) enables occlusion cutout for objects between the camera and the target/player.
Animate textures in real time — no Animator, no clips, just scripts
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