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An extension providing additional features for Aseprite
Hammer Editor-style UV tool for Blender
Create palette-indexed images and sprites in Blender!
An MCBE Add-On utility/mass file generation tool. Developed for simplification of repetitive tasks.
Adds stereoscopic 3D support to Godot Engine (red/cyan anaglyph 3D glasses) in game and in editor.
A tool designed to help with audio sync needs for Aseprite
A fast viewport scaler for Godot, get up to 300% native performance.
A quest manager for Godot
A window for easy change pixel arts palettes from unity
Quickly and accurately select many colors on the fly!
A Blender Add-On to make characters quickly and easily.
Holographic (rainbow/gradient) Effect Addon for Construct 3 Game Engine
Run in browser
Add Difficulty Scaling system to your RPG Maker Action Combat project
Run in browser
World Anvil users of rank Grandmaster+, this is a CSS Snippet to add interactive unfurling scrolls to your articles.
A Blender Add-On to allow for creating volumes with per-vertex radii and offsets.
SDF Add-On for Blender.
World Anvil users of rank Grandmaster+, this is a CSS Snippet to add an interactive lockable spoiler to your articles.
A Blender Add-on to distribute selected objects evenly (equal distance) apart.
Blender add-on to export collection as an fbx ready for import into Unreal Engine
A free plugin for blender that allows you to easily manage your lights
World Anvil users of rank Grandmaster+, this is a CSS Snippet to add an interactive door container to your articles.
A runtime scripting language for GameMaker
Chat-based AI assistant for Blender shader nodes with live material scanning and structural guidance.
Blender Add-on for assets creation: Rename objects, bake textures, remove/create-assign materials, and export objects
World Anvil users of rank Grandmaster+, this is a CSS Snippet to add an interactive lockable spoiler to your articles.
World Anvil users of rank Grandmaster+, this is a CSS Snippet to add interactive revealing mirrors to your articles.
Overlay your blender-view over other programs
Paint the whole asset in Adobe Photoshop. Keep every texture separate in Blender.​
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