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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Materials

Containing ready-to-use textures, sounds, and other production resources, these assets provide building blocks for creative projects. Includes PBR texture packs with maps like diffuse, normal, roughness, and height; audio collections such as BGM loops and sound effects; and procedural material files in formats like Substance Designer. Resources often come with multiple resolutions, file formats, and commercial-use licenses.

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