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Question

A topic by ComicBox created 10 days ago Views: 42 Replies: 4
Viewing posts 1 to 5

How do I make quests? Like a fetch quest.

You can make limited fetch-quests by using different NPCs: just link an NPC's quest to its dialogue by using variables (you have a range of quests to make by using an NPC's THREE different dialogues!). Hope that helps. :)

Thx, I'm still a bit confused but I think I understand, I was hoping to have an npc ask for an object and then I can give it to them, kinda like in bitsy

Developer

You can create simple quests using color variables. These variables are **global** and can be either **ON** or **OFF**.

Example:

1. An NPC asks you to activate a water pump.

2. The player finds a lever and activates it. The lever turns the **Red** variable ON.

3. Back at the village, another NPC checks if **Red** is ON:

   * If it is ON, the NPC thanks the player and gives a reward.

   * If it is OFF, the NPC reminds the player to activate the pump.

In Tiny RPG Studio, quests are usually built by combining NPC dialogues and the global color variables to track the player's progress.

Oooh ok, in the future will there be quests where we can gather a certain amount of items and give them to the NPC?