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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker · By Sang Hendrix

[ANSWERED] Roguelite

A topic by fyrkeeper created 9 days ago Views: 100 Replies: 5
Viewing posts 1 to 3

any chance of a rogue like game over tutorial.

Developer (1 edit)

The plugin already supports handling action gameplay. For rogue‑like elements such as choosing upgrades and similar mechanics, you’ll need to use eventing,  something I highly recommend practicing. Eventing is the key to creating any type of game you want, and RPG Maker Action Combat significantly enhances what you can achieve with events.

For tutorial, I don’t plan to create a full tutorial covering the development of an entire rogue‑like game, as that would take a very long long time. Not to mention, tutorials like this require me to create an entire game just to show you how it's done.

(1 edit)

sorry, written this wrong. how do I make an alternative game over screen. so when player HP=0, player transfers to a different map. With full HP.

Developer

In Action Combat plugin manager, there's a paramater where you can turn on that will do nothing when player dies. Then, make a conditional branch HP(player) <= 0 and do whatever you want in here.

Yeah thanks I worked it out. I set parallel  even added switch to enable common event if player dies. turned switch a on. pg2 nothing.

common event, parallel event with chosen switch activated, condition script HP(player) <= 0, recover all health, transfer to hospital map.

is there away to make events weak against certain elements I.e normal damage does nothing, but fire damage does 100% damage

Developer

It's the same as turn based. You set up elemental rate in enemy database.