This is a really cool little pixelated adventure. The art style is nice, the music is calm and enjoyable, and the story is short and sweet. I love these kinds of atmospheric, pixelated, adventure games. But it's not often that one comes along that stands out, especially with a nice little story. I love how this game has a 'hidden message" in it's story. In this game, the character must make her way through the world but not knowing the true meaning of your journey. I don't know if there will be a continuation of this game but i would enjoy playing more of the story. I did a video on my experience with the game if anyone is interested.
Thank you very much for that detailed feedback. The very linear structure without options was mostly due to restricted time budget (we wanted it to keep very small). Will definitely keep your feedback in mind and give more gameplay and depth on future narrative games.
Yeah, my only "problem" with the game was the scene with the furry animal. I wanted to suggest that maybe it would be nicer if you'd get the stone after helping him escape somehow.
But, I realized the stone represents the regret the girl felt (whoa, what brainwork!), so the way we got it was actually fitting.
A few people mentioned they were sad about the Keukegen getting trapped / not being able to help him. And although it might be fitting there will be more options / gameplay if we make a similar styled game.
Thank you for your feedback. =)