Hi,
So far I love how refinery works and I think it's a great toolset, but I can't seem to find a way to generate a key to download a specific channel in our game.
Currently the game is public and free, but we want to have a beta channel and only let our beta-testers acces to it.
I guess making another proyect with closed access would work, but I'd like to keep it all in the same project.
Is there a way to make this happen?
Thanks for your time.