Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Key to specific channel

A topic by Nuclear Toaster created Oct 25, 2019 Views: 469 Replies: 4
Viewing posts 1 to 4
(+1)

Hi,

So far I love how refinery works and I think it's a great toolset, but I can't seem to find a way to generate a key to download a specific channel in our game.

Currently the game is public and free, but we want to have a beta channel and only let our beta-testers acces to it.

I guess making another proyect with closed access would work, but I'd like to keep it all in the same project.

Is there a way to make this happen?

Thanks for your time.

Admin(+2)

At the moment the only way to accomplish this is by using a separate project page! Sorry about that, it’s something we’d like to address in the future.

Thanks

Hi leafo,

Alright , I guess we'll have to stick to that for the time being.

Thanks for the reply!

(1 edit)

I was just thinking about this feature; it'd be nice to implement sometime.

In the meantime, Nuclear, I suppose you could make an additional download for the beta for people who want to opt in, but it'd just be available to everybody.

Hi SolarLune,

That is not an option, as we dont want anyone to be able to download these versions yet, we are planning to release an open beta later on, but we want this specific channel to serve as a close beta, more prone to bugs, internal use only.

Nontheless thanks for the tip!