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GameTranslate

Immersive real-time translator at your disposal · By Godnoken

Keybinding bug

A topic by norby777 created 22 days ago Views: 82 Replies: 5
Viewing posts 1 to 2
(2 edits)

Hi,

The new 0.5.9-alpha 1 update has a weird little keybinding bug. My "Toggle Gametranslate" key was set to "Slash" in the app, but it stopped working with that key. If I go into the Dashboard and set it to the same key, it shows up as "Minus" instead, and then it works perfectly. All the other keys are fine.


Also, with the Stream friendly API, I noticed that hitting the "Pause" key (I use the "Period" button for "Pause") makes the translation reaction time super slow in Automatic mode. Before, when it was paused and new text showed up, quickly double-tapping Period would translate the text instantly. Now, with the Stream friendly API, the double-tap doesn't work. This seems to work fine if I use DXGI.

Developer

I can confirm that I can reproduce the keybinding issue. Thank you very much for that, I'll have to wire it differently from the frontend.

The second issue could very well have something to do with the modifications I made to run Stream Friendly completely async (It was done to ensure minimum 60fps rendering at all times). I'll have a look at it eventually. Is there any particular reason you pause/unpause instead of using the 'One shot' key?
Thank you! :)

Thanks.

Nope :) I mostly just use "One Shot" when I need it, but sometimes I accidentally hit the "Pause" button and then quickly press it again to keep the translation going. I guess that habit stuck, and that's why I occasionally try that quick-press thing I mentioned, which is how I noticed this. It's not a big problem for me at all because I hardly ever use it; I just saw it and figured I'd let you know.

Developer

I believe the issue with setting the correct keybinding should be fixed in 0.5.9. It isn't mentioned in the changelogs because it is a bug that came with the changes made in the alpha versions. :)

Thank you for providing context about the Pause/One Shot. Most helpful as always. Appreciate ya! ( ( •_•)>⌐■-■

Yes, I can confirm the keybinding problem is fixed now. (੭˃ᴗ˂)੭

Thanks! 

Developer

Niceee! ╰(*°▽°*)╯