Hi all, please report any bugs you find here! I appreciate if you can be as specific as possible about where you are in the game and what you are doing, screenshots are helpful too!
Hey, I found some stuff (I have no idea how to take a screenshot though, sorry)
First, I don't know if it's a bug really, but when a door opens,it disappears and you see the wall of the building in its place. It's not game breaking or anything, you do enter the building, but I think it breaks the immersion a bit ? In other RPGM games I played, the door opened on a black square of sorts, like it actually opened on the inside of the building. Seeing the wall is a bit weird.
Second, in the cave, there's a mural of a dragon in one of the first upper rooms that you can go through, allowing you to climb on the walls/ceiling.
And last, one of Jay's (the nerd in the tavern) questions, "How are you ?", leads to nothing. I don't know if it's a bug or if nothing was written yet.
On another note, I'm glad you're working on another project and will look forward to more of this game !
Sorry about the doors, I have a tendency to build the shape of the buildings before adding doors which leads to this error sometimes. The mural issue is a really common thing in rpgmaker and it’s really hard to catch so thanks for pointing it out. I think Jay is supposed to say something there, but his path is pretty much over there for this release. Hope the immersion isn’t too much of a problem, I’ll work on solutions for the next release.
I got some other stuff !
Two minor ones in the university gym (yeah, I got there thanks to your help) where you can walk through water dispensers and towel racks (scaling up the walls a bit)
And a more important one, I'm pretty sure I chose cognitive science as a major but still ended up with hypnosis classes
After finished the lab assistant job, the game frozen when go into the university main building.
Not sure if this is intentional, when get the sex scene with Nick(the tutor), after talking to the counter staff for tutoring again the entire conversation resets to when you first meet him.
After making bed, the noble just disappeared and I can't find him anywhere else in the map.
Someone else is having this issue as well, so I know it's not on your end. The issue that I'm having is that I can't replicate the error so I don't know what's going on. I've tried running in the extracted version of the game, buying it through normal means and it shows up just fine, no problems. I tried importing the image again, so give it a try again with the newest version. A few questions; Are you able to meet the angel at the top of the mountain and have the image work fine? Are you on PC or another system? Are the other cards working?
I saw in your announcement you were looking to see if people could see the centurion angel art. I'm putting my status here so the data is collected in one place. I'm able to see the angel's art, both when meeting him on top of the mountain and when viewing his card from my inventory. I also tried checking the card both before and after his introduction scene, but it did not cause issues for me in either case. I'm running the game on PC.
Here are some of the bugs or issues i enctountered during my playthrough on the v3.0 :
Hope this helps ! And thank you for your work
Hey, first off, thanks so much for compiling these, the screenshots are super helpful and I really appreciate you bringing these issues to my attention.
Regarding dialogue boxes, they aren’t bugged per se, but rpg maker handles them really weird so it’s hard to tell when something is being cut off. I’ll fix that line but if you see others, let me know.
Also, Buck’s cabin isn’t meant to be a respawn. I generally wanted to keep those relegated to populace areas.
I’ll work on going through these bugs and getting a big fix out. Again, I really appreciate you bringing these to my attention.
You're welcome, i try to be helpful when i can ^^''.
I'm doing a new run trying to compile every typos, dialogue box's cut off or errors i find. (English isn't my first language so i might make some mistakes ^^'')
Here is the first part of what i found.
Home village / beginning :
Errors or Typos :
I dont know if those are cut off or typos
Dialogue box cut off :
I don't know if it's supposed to do that but when losing a battle you loose 100 gold
Harvale :
Found new bugs in Harvale :
Errors or Typos :
Dialogue box cut off :
Small port / boat :
Dialogue box cut off :
Andros City :
Dialogue box cut off :
Altia Mountain :
Dialogue box cut off :
Cards :