Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Chromavaders

80's-styled arcade shooter and puzzle game. · By Jesse Talavera-Greenberg

Keyboard input

A topic by lilou_cormic created 6 days ago Views: 14 Replies: 1
Viewing posts 1 to 2
(+1)

Nice! I like how it combines different game genres/mechanics in a coherent way.

However I am used to playing with the arrow keys and not WASD, especially when using the space bar and not the mouse. I think it would be a good idea to have both the arrow keys and WASD to move. This can easily be done in Unity with the default keybinding by using GetAxisRaw("Vertical") > 0 instead of GetKeyDown(KeyCode.D) and so on.

Developer (1 edit)

Hi, @lilou_cormic.

Keyboard input with arrows is planned, I just haven't gotten around to it yet.  The Unity editor captures the arrow keys, so it made my life simpler to use WASD; but then I forgot about the arrow keys, since most of my playtesters use gamepads that I provide in-person.

Thank you for the feedback, though!

EDIT: Forgot to mention, I have to ensure it works with the code that configures controls and displays them on-screen .  So yes, doing it would be easily done, ensuring it works without surprises needs a bit of time.