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JoeStrout

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A member registered Jan 23, 2019 · View creator page →

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And I'm back!  At the moment we have 7 participants, which is enough for a fun jam!  There's plenty of time for more to jump in though, so please help spread the word.  :)

I'm glad you're here!

This should be a fun jam.  I can't wait to see what you can do with only one page of code.  The programs will be small, adorable little gems of delightful goodness, I'm sure!

Now, due to a bit of poor planning, I'm going to be gone this weekend (there is camping that apparently isn't going to go itself).  I will be back mid-Monday, probably half a day or so after the jam actually begins.  DON'T PANIC!  Y'all can start the jam just fine without me.

It does mean that if you have questions, though, I won't be my usual responsive self until after I get back.  I can try to find some cell connectivity and check in now and then over the weekend, but I can't promise anything.  If you need help while I'm away, please hop onto the Discord server, whether other users may be able to help out.  Or just sit tight until Monday, when I will catch up on any questions I missed.

Oh, and please tell your friends about the jam — the more entries we get, the more fun it'll be!

Cheers,

- Joe

可愛い!  How about riding a broom?  (ほうきに乗るのはどうですか)

Very cute witch!  I would really love to have riding a broom.  And if possible, falling off the broom too!

I'd like to second the request for flying animation.  These witches need to ride their brooms!

What an interesting game!  This is the most novel thing I've seen in quite a while.  It's definitely pushing performance limits — probably plays better on desktop, but even on web it's not too bad.  I might have liked to see a few more words in the instructions about what the red glowy areas on the map are, what determines how much energy a tentacle generates, which way the organism grows, etc.  But maybe discovering these things are part of the fun.

It took me a little over 25 minutes to launch my colony.  It felt like it went by much faster, which is a sign of a good game!  The graphics and sound are really well done too.  Thanks for participating in the jam, and for embracing the theme of "Growth" in such an interesting way!

And that's that!  We got only one submission before the deadline (!), so @shellrider and @kraweu win the $50 first prize!

I'll allow late submissions until tomorrow morning (about 12 hours from now), in case anybody has something almost ready and wants to pick up the $30 and $20 prizes.  Otherwise, I'll just add the unawarded prize money to the next jam, which will happen in July.

OK folks!  We have a little more than a day left before pencils-down on this Mini Micro game jam!

I highly recommend that you try packing up and uploading your project to itch.io today.  Web builds are preferred, so that the judges don't have to download anything but can play right in their browser.  Instructions on preparing a web build are here under "Packaging for the Web."

You'll need to create a project here on itch.io for your game.  Set it to use a web build, with a display size of 1024 x 768.  Then upload the archive you made following the instructions above.  Test your game to make sure all has been done correctly.

Your submission isn't "final" until the deadline runs out.  You can continue to polish and refine your game right up till the last minute.  But please don't procrastinate on this packaging & upload process — it's not that hard once you've done it once or twice, but you wouldn't want to run into trouble right up against the deadline.

"Is my game good enough?"

If you're asking yourself this question, the answer is YES! Please submit whatever you have!  You'll at least get some feedback and encouragement, and who knows?  If everybody else fails to upload something, even the crudest Hello World game could win a prize!

A discussion on the Discord yesterday made me realize that this is worth pointing out:

You can use external editors for your source code, images, sounds ,etc. with Mini Micro.

By default, a new Mini Micro installation stores your files inside a file called user.minidisk in the host OS.  But a .minidisk file is really just a Zip file, with a .minidisk extension.  You can convert it to an ordinary folder by this procedure:

  1. Change the file extension from .minidisk to .zip.
  2. Unzip (extract) the zip file to a folder.

Then, click on the top disk slot (below the Mini Micro screen) and choose "Mount Folder" from the pop-up menu.  Select the folder where you extracted your files.  Presto!  Mini Micro works exactly the same whether you have mounted a folder, or a .minidisk (secretly just a zip) file.  But when it's a folder of files, then you're free to use your favorite source code editor, image editors, etc. on those files.

Two more related tips:

  • If you're using an external source code editor, check this wiki page for some plug-ins that will add MiniScript syntax highlighting.
  • After editing your source code externally, switch back to Mini Micro and enter reset; load "myProgram"; run to test it.  (And remember that after you've typed this once, you can just up-arrow to recall the same command again next time.)

Have fun!

Also fun would be a graph of your power (number of territories or soldiers) over time.  I always love looking at such graphs at the end of a game...

Thank you!  This game is actually one of the demos included with Mini Micro, so I intentionally kept the feature set small to keep the code short & simple.  But I've gotten enough positive response here that I really should split off an "enhanced" version here with features like you suggest.  Maybe I'll take a weekend at some point and tear into it.

Or, if anybody wants to learn a little MiniScript coding and lend a hand with it, I'd be happy for the help!

I hope you're all enjoying Mini Micro and creating cool stuff for the jam!  There's still more than 10 days to go, so plenty of time to work on your game.

But what if you run into some difficulty?  Don't worry, help is available!


Discord

Usually the fastest way to get help is via our Discord server.  I'm hanging out there most of the day every day, and there are other users there with some pretty mad skills.  We're all happy to help each other out.


Forums

If forums are more your style, then the MiniScript forums are the place to go.  They don't see as much activity these days as the discord server, but I do monitory them and would be delighted to see more discussions there.  The great thing about forums, unlike Discord, is that the content sticks around and gets indexed by search engines, so people from the future can find it and learn from it too.

You can also post your questions right here, in the jam community pages on itch.io.  I'll watch for those and get back to you as soon as I can.


Self Help

Finally, if you want to find your own answers, there are resources for that!  Any questions about the MiniScript language itself are probably covered by the one-page MiniScript Quick Reference.  And if not there, then you'll certainly find what you need in the MiniScript Manual.  You can also find lots of high-quality code examples over at Rosetta Code.

If it's not about the language per se, but about Mini Micro and all its built-in functionality (sprites, pixel graphics, sound, keyboard/mouse/gamepad input, etc.), then look on the Mini Micro Cheat Sheet.

And in either case, don't neglect the MiniScript Wiki, which has pages on almost everything in MiniScript and Mini Micro, including a nice set of how-to articles.

Awesome!  Can't wait to see what you come up with this time.  :)

The MIni MIcro 2021 Q2 Game Jam is officially underway!  The theme of this jam is


GROWTH

You can interpret this however you like!  What does growth mean to you?  Use the theme to inspire your game idea.

I can't wait to see what you create!

Hi!  Everyone, @Mistafixxa069 has kindly volunteered to serve on the judge's panel for our jam!  (No sending him gifts until after the jam is over!)

I'm not the host, but I would think that anti-aliasing would make it no longer "1 bit".  Of course if that's not something you can turn off in your environment, then whatevs... as PureNukage keeps saying, it's all about having fun!

That seems kind of confusing since the rules say "Please don't use any art assets that existed prior to the jams start".

Hey Pixelshock!  You did such a nice job on this before, I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of $50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Hey Crabman!  You did such a nice job on this before, I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of $50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Hey, long time no see!  You did such a nice job on this before, I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of US$50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Hey three6!  You did such a nice job on this before, I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of $50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Hey Al!  You always do such amazing work.  I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of US$50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Hey wyvernsword!  You did such a nice job on this before, I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of $50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Hey shellrider! You did such a nice job on this before, I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of $50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Hey Gm3!  You did such a nice job on this before, I wanted to extend a personal invitation to check out the next Mini Micro Game Jam, starting in a little over a week (https://itch.io/jam/mini-micro-jam-21q2).  Prizes of $50, $30, and $20 are available.  It should be a lot of fun.  I hope you'll join!

Wow!  The Mini Micro Game Jam was announced only hours ago, and already we have three participants signed up!  😁

Feel free to post questions/comments about the jam here.  We also have a #gamejam channel on our discord server.  I encourage everyone to hop on and discuss things there!

Even though this is a jam with prizes, I hope everyone will remember that the real goal is to learn and have fun.  Let's all help each other as much as we can, and keep a spirit of friendly community!

That's a fun idea!  I agree, that would be a very cool feature.

Fair, but (I hope) you can't blame a guy for trying.  *B^)

Keep up the great work! 

Looks neat!  May I suggest Mini Micro for the next version; it solves the font issue, looks and runs exactly the same on all platforms (including web), and opens the door for sound fx, graphics, and game controller input if you ever decide to go that way. :)

This is a cute game!  Simple but fun.  I like how the main character's eye looks in whatever direction he's moving.  I managed to get a score of 85.  :)

Yep, works great!  Thank you for the effort!

Well my guess is that it just means files are not where they are supposed to be.  There are directions on the wiki, but lots of people run into trouble trying to follow them.

Unfortunately itch.io doesn't support direct messages, and comment threads are a lousy support forum.  If you don't Discord, how about forums?

I'm sure it's just a matter of packaging it correctly.  Catch me on Discord and I'll be happy to help.

Any chance for a web build?  I don't have a convenient Windows box...

Thank you, I did find that — though that page is buggy and does not accept my rankings (already reported separately).

Hmm, definitely sounds like a bug.  Thanks for letting me know!  I'll fix it as soon as I can.

OK, so it turns out itch.io's "Manual Ranking" feature is buggy, so it's unable to properly display results for the Community Favorite.  But in that category, the winners are:

#1: https://alrado.itch.io/small-fc-3-in-1 by Al Rado

#2: https://intas.itch.io/mutant-giraffes by @Intas


And now, for prizes, based on the numerical rankings of the four judges, the winners are...


1st Place ($50): : https://alrado.itch.io/small-fc-3-in-1 by Al Rado

2nd Place ($25): https://gm3.itch.io/smoll by Gm3

3rd Place ($15): https://intas.itch.io/mutant-giraffes by Intas


Congratulations to the winners, and to all who participated! :partying_face:   Thank you for an amazing jam!

HOW do you manually rank the games?  You say "You just need to list out the game pages and their rank" but I can't figure out where/how to do this.