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(1 edit)

Hi, @lilou_cormic.

Keyboard input with arrows is planned, I just haven't gotten around to it yet.  The Unity editor captures the arrow keys, so it made my life simpler to use WASD; but then I forgot about the arrow keys, since most of my playtesters use gamepads that I provide in-person.

Thank you for the feedback, though!

EDIT: Forgot to mention, I have to ensure it works with the code that configures controls and displays them on-screen .  So yes, doing it would be easily done, ensuring it works without surprises needs a bit of time.