
Hello, I just got into pixel art Recently and I'm excited to tell about my first Asset Pack
Its a RPG ICON PACK featuring 143 Icons including: Weapons,Armor,UI,Currency,Items,Craftables and more with weekly updates
Available in both 32x32 and 16x16
Thanks for the feedback :) Appreciate it! Yes you are right!, I will add the list of all the items next update which will be released in like a week adding more icons and stuff! Currently The pack has 154:
1. Gold Coin
2. Gold Key
3. HP Heart (full)
4. Immunity (buff)
5. Fire
6. Apple
7. Red Potion
8. Purple Potion
9. Wooden Shield
10. Silver Diamond Ring
11. Moonstone
12. Fang
13. Poisonous Fang
14. Coin Pile
15. Silver Key
16. Skull
17. Fire Resistance (Buff)
18. Snowflake
19. Bread
20. Pink Potion
21. Yellow Potion
22. Iron Shield
23. Golden Ruby Ring
24. Magic Star
25. Stone
26. Rock
27. Ruby
28. Golden Chest
29. HP Heart (Half)
30. Damage Resistance (Buff)
31. Regen (Buff)
32. Meat
33. Green Potion
34. Empty Bottle
35. Golden Shield
36. Fang Necklace
37. Monster Eye
38. Iron Ore
39. Iron Ingot
40. Diamond
41. Silver Chest
42. HP Heart (low)
43. Ice resistance (Buff)
44. Poisioned (Debuff)
45. Meat Cooked
46. Blue Potion
47. Poison
48. Thunder Wand
49. Diamond Necklace
50. Magic Dust
51. Gold Ore
52. Gold Ingot
53. Bag of Gold
54. Quest
55. Death
56. Penetration (Buff)
57. Freeze (debuff)
58. Fish
59. Black Potion
60. NecroWand
61. Bow
62. lava Bucket
63. Treasure Map
64. Coal
65. Silver Ingot
66. Iron Shovel
67. Bundle
68. Lock
69. Mana
70. Burn
71. Cooked Fish
72. Blood
73. Hammer
74. Arrow Quiver
75. Water Bucket (iron)
76. Fishing Rod
77. Anvil
78. Camp/Shelter
79. Dagger
80. Dagger Small
81. Wooden Sword
82. Stamina/Water
83. Level Up
84. Antidote
85. Medkit
86. Nature Staff
87. Arrow
88. Water Bucket (Wooden)
89. Torch
90. Clock
91. Crystal
92. Heavy Sword
93. Electro Blade
94. Iron Mace
95. Energy/Shock
96. Star (XP)
97. Iron Pickaxe (tier 2)
98. Iron Pickaxe (tier 3)
99. Wooden Pickaxe (tier 1)
100. Iron Chestplate (Tier 3)
101. Berries Juice
102. String ball
103. Spider Web
104. Leather
105. Small Iron Sword
106. Fire Sword
107. Ice Sword
108. Red Cloak
109. Brown Cloak
110. Blue Shirt
111. Brown Shirt
112. Iron Chestplate (tier 2)
113. Iron Chestplate (Tier 1)
114. Campfire
115. Vines
116. Plank
117. Flower 1 (oxeye daisy)
118. Iron Sword
119. Long Sword
120. Broken Sword
121. Black Cloak
122. Purple Cloak
123. Black Shirt
124. Purple Shirt
125. Red Shirt
126. Leaf Chestplate
127. Berries
128. Bone
129. Leaf
130. Log
131. Knife
132. Axe
133. Fire Axe
134. Blue Cloak
135. Leather Helmet
136. Iron Helmet (Tier2)
137. Iron Helmet (Tier3)
138. Iron Helmet (Tier1)
139. Leather Chestplate
140. Leaf Bed
141. Red Mushroom
142. Flower 2 (Poppy)
143. Stick
144. Cake
145. Banana
146. Lantern
147. Leather Boots (tier 1)
148. Leather Boots (tier 2)
149. Iron Boots (tier 1)
150. Iron Boots (tier 2)
151. Cheese
152. Feather
153. Spear
154. Trident
Here's the list, Altho if you have any suggestions like what should I add next let me know! Im aiming to add all the necessary icons devs need for a RPG Game.
I think the blue gem would look better without the black edge lines all over it. Gems should shine bright but the black lines are doing the opposite. Try using brighter edge lines instead and some rim lights maybe. You may want to look up specular highlights as well. The chest, sword, and shield I think would look better with specular highlights on the metallic bits.



Right now, I’m planning to create a Skill Icons Pack featuring around 100 icons, including various skills, buffs, and debuffs. Since my current RPG icon pack didn’t perform as well as expected, I won’t be focusing on it much for now, though I’m considering a revamped version in the future.
As for animation — I’ve actually been thinking about that! Icons like fire, campfires, wands, potions, and buffs could definitely benefit from subtle animations to add more value and make the pack stand out. It’s still something I’m exploring, but your comment makes me more confident it’s worth pursuing!
Again, thanks for the kind words it means a lot and really helps keep the motivation going :)
I feel like it gets more and more difficult to market asset packs because market saturation increases over time, especially with artists doing free icons for Minecraft, Terraria, and other sandboxy games like those. People can just save them off Google images with no problem. Though it's not impossible to make an RPG icon pack do well financially I guess. I have no idea because personally I've never tried. And just about every gig in the world is competitive anyway so gotta still try. Sometimes I'd feel like quitting pixel art, but if I quit pixel art, I don't have any other career skills to fall back on lol... brutal but that's why I never give up on art, though I take breaks. You can see my portfolio on Cara by the way.
I didn't finish all the items, but I was tweaking some of the sprites, mainly anti aliasing and specularity on some of the sprites. The gem is probably the biggest take away to study though. You can get pretty wild with the lighting on gems and it will often look passable, as long as you don't use black lines for the polygon edge lines.

Yeah, they look pretty good! I still have a lot to learn about shading and lighting I'm still learning pixel art and improving bit by bit. My progress has slowed down lately since I’m traveling and don’t have access to my PC or laptop, so I’m doing small sketches or pixeling on my phone when I can, and jotting down ideas for the future.
I’ll be updating the pack with revamped gems and definitely working more on lighting and shading next.
I checked out your work too it’s honestly amazing! Keep it up, you’ve got a lot of potential. Don’t give up.
I personally started pixel art to eventually earn and cover some basic expenses. I haven’t made anything yet, but even when one pack doesn’t do well, I feel more motivated to make the next one even better. And honestly, the small support I’ve received — even just kind words — means a lot to me. I’m really enjoying pixel art now, and that’s what keeps me going. :)
hey man respect the work, i know its not easy. working on a new first build myself. all i can say is keep it up man oyu have plenty of assets and thats the hard part is creating and designing. now you just have to package it right. take your time do it right and feel happy with your progress and success goals along the way. you got this man. in my game right now im having upload issues but i know its a solid porject. so instead of just giving up i am trying to push through to the finish. if you quit then its never going to happen, but as long as you try you also will fail a couple times. once you are done failing and hitting roadblock after roadblock then you get your win, then you get yoursuccess, thats when it counts. so stick it out man and know you are the best person to bring your own dreams to life.
simple pat on the back because i know its hard to find those now a days.
Thanks a lot for the motivation and support it really means a lot! You're absolutely right about the packaging part; some of my friends also advised me to focus more on creating an attractive page and thumbnail. I'm definitely going to spend some time learning and improving that side of things.
It's encouraging to hear from someone who's walking a similar path — wishing you all the best with your project too! :)