Hello and good morning from Europe ^^ It's a nice little engine you got here. It has potential.
I figured I would open a thread where I would post my feedback and ideas for additional features (also my personal opinion on the priority from LOW to MEDIUM to HIGH).
- MOUSE SCROLL WHEEL IN MENUS [LOW] - I keep trying to scroll with the mouse wheel whenever the project pops up and it doesn't work and I keep being so sad. xD
- FURTHER STATS [HIGH] - The engine provides out the box only three possible stats for a character, STRENGTH/DEXTERITY/RESISTANCE. It's very old school, as in very old school. Even the original Ultima had more stats to work with. It's very important to allow to add more stats.
- JPEGs and PNGs ACCROSS THE BOARD [HIGH] - BMPs are lossless, yes, but they also balloon the size of a project something fierce. I'm not saying WebM but at the very least JPEGs and PNGs should be allowed for all graphical elements.
- EFFEKSEER FILES [LOW] - I don't know if this is feasible and it's really not a big priority, since it's clear that this engine is aiming for the old school MSDOS look, but I'd also suggest looking into Effekseer animations.
- 16:9 RESOLUTION, RESOLUTION CONTROL [HIGH] - All screens nowadays are in the 16:9 format which is why whenever you seen an old school Dungeon Crawler RPG they account for it in some way. Also, as 1920*1080 is now the Default 800*600 resolution is going to look kinda smallish, and that's without thinking of stuff like 4k monitors.
- MAP PAGES COPY/PASTE/DRAW [MEDIUM] - A way to copy paste Pages on a map screen or draw them say, in a line, if you want to quickly make a bunch of tiles that all have similar properties would be very useful and make the map making process less tedious.
That's off the top of my head. Hope it's useful!
