Hey there!
So, thinking about our chat regarding attributes, and how you brought up such great points about modularity, I thought it would be cool to explain a bit more about ACSG's initial concept and why things are the way they are right now. That's why I decided to write this quick article.
First off, I wanted to make it clear that your insights really resonate with me, and I totally agree with the vision for expansion you presented. In fact, as you'll see at the end of the text, I want to reinforce that my intention is indeed to evolve this attribute system, so it becomes even more complete and modular. The whole idea behind this material is just to shed some light on the existing foundation and the possibilities we already have, while I'm already thinking about the next steps to improve everything.
Cheers!
Here's the link to the article: https://serpagames.itch.io/acsg/devlog/966262/exploring-the-acsg-structure