Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Team JPDE

216
Posts
4
Topics
2,848
Followers
220
Following
A member registered Mar 30, 2019 · View creator page →

Creator of

Recent community posts

Thanks for the review! If you can also please leave a rating, as it helps a lot!

For extra poses for sprites, that's unfortunately dependant on funding as the artists of the team don't work for free. Also, the sprite artist is one person so that would increase his workload even further.

And Sonic Battle fighting is not possible to have in the Ren'py engine. Also, again, it would need a lot more art assets. Since fighting is not the focus of this game, that would be very much not worth it.

Glad to hear it :) Hope you find a game you enjoy.

I was going to give another reason but I like this one more xD

Thank you very much for reporting the bug! It is now fixed, you should be able to play it all the way to the end no problem now :) Let me know if any other issue arises.

WEB VERSION FIXED - (No New Game Required) - Apex Sweeper by Team JPDE

Hm, a shader error. That's new... Thanks for the feedback, I'll let you know.

What machine are you playing on?

Sorry, only English for now... And Cream what. O_O

Welcome to my world. I feel like I'm in one of those 'Luigi Wins by Doing Absolutely Nothing' videos...

AND I'M ITALIAN!

Apex Update 01 - Customization and Alpha Builds! - Apex Sweeper by Team JPDE

Hehe, thanks~

Thanks! We'll do our best and keep making it better!

Wait, you TOLD PEOPLE?! This is all WORD OF MOUTH?!

So it's simply word of mouth?! I... I don't know! Like, I've been conditioned to believe that to get attention in this day and age you need a LOT of marketing and this just... Happened? Jeez.

Thank you so much! Yeah I need to probably make it more clear that those are related to this xD Glad you enjoyed it and yes, we all put in a lot of effort into polishing the game :) Please share it with your friends and leave a rating, it helps a lot :D

Thank you very much ^^ I can't wait to see it, either!

Hah, not really! Coding wise, it'd be very easy to implement. The issue is the art, aka: for each variation you'd need to commission a different sprite. Some things can be re-coloured procedurally in the engine, but not everything.

Thank you very much! Me too, hopefully people like it enough to help fund it ^^'

Thank you so much!!! Yeah, a total blank slate of a character would be boring. Like this instead he's part of the Mystery!

I shall :D Happy holidays to you too :3

Thank you so much for the kind words. ^^ Have fun!

Hello :) Talk with him about the things you can see in the burn. Then, after you solve the questions in the Investigations menu, talk to him about those. If you're still stuck, come to our Discord server for further help.

Thank you very much for the feedback. It is a completely new system so bugs were unfortunately expected. We will release an update version of the game as soon as they're fixed.

Hello! If you're still in the barn, you haven't done everything, you're still at the beginning of the section. :) You just need to keep playing.

Thanks for the bug. We'll investigate.

Hello! Not all questions are solvable from the beginning, many of them need you to advance the story and investigate until you get the information needed. After you do, the lists of keywords are going to update.

The new version requires new save files. Old ones won't work.

Which version of the game?

Thanks for the quick bug report!

I see! Have you solved all four questions in the Investigations screen?

The 'Culprit' question gives you a VERY big hint. After that, all you need to do is write down that person's First Name.

That means you haven't talked with Arturo enough. It's a tutorial, so there are a few things you need to talk about with him before continuing. We're planning on adding an optional 'Hints' menu for people who get stuck in the following days.

For right now, I'd suggest asking about the basic elements of any crime scene. The background of the Victim, the crime Scene and the status of the Body. :)

You're very welcome! Enjoy!

It should now be fixed.

It should now be fixed.

It should now be fixed.

No, that's not supposed to happen. Thanks for the feedback, seems like something was overlooked in the build. It will be fixed as soon as the team's head wakes up in his timezone.

Sorry to hear that. Is this the first time you try installing the game? Or did the previous version work while the new one didn't?

Oh that is a VERY useful thing! And speaking of articles and explanations, I saw your Tutorial Video on Youtube: I'd suggest cutting down the big one into smaller videos too, each one covering a specific area. (Boosts algorithm and helps people find what they want more easily). And maybe also add Chapters on the Big Video.

(1 edit)

Hello and good morning from Europe ^^ It's a nice little engine you got here. It has potential.

I figured I would open a thread where I would post my feedback and ideas for additional features (also my personal opinion on the priority from LOW to MEDIUM to HIGH).

  1. MOUSE SCROLL WHEEL IN MENUS [LOW] - I keep trying to scroll with the mouse wheel whenever the project pops up and it doesn't work and I keep being so sad. xD
  2. FURTHER STATS [HIGH]  - The engine provides out the box only three possible stats for a character, STRENGTH/DEXTERITY/RESISTANCE. It's very old school, as in very old school. Even the original Ultima had more stats to work with. It's very important to allow to add more stats.
  3. JPEGs and PNGs ACCROSS THE BOARD [HIGH] - BMPs are lossless, yes, but they also balloon the size of a project something fierce. I'm not saying WebM but at the very least JPEGs and PNGs should be allowed for all graphical elements.
  4. EFFEKSEER FILES [LOW] - I don't know if this is feasible and it's really not a big priority, since it's clear that this engine is aiming for the old school MSDOS look, but I'd also suggest looking into Effekseer animations.
  5. 16:9 RESOLUTION, RESOLUTION CONTROL [HIGH] - All screens nowadays are in the 16:9 format which is why whenever you seen an old school Dungeon Crawler RPG they account for it in some way. Also, as 1920*1080 is now the Default 800*600 resolution is going to look kinda smallish, and that's without thinking of stuff like 4k monitors.
  6. MAP PAGES COPY/PASTE/DRAW [MEDIUM] - A way to copy paste Pages on a map screen or draw them say, in a line, if you want to quickly make a bunch of tiles that all have similar properties would be very useful and make the map making process less tedious.

That's off the top of my head. Hope it's useful!

Still in development!

Hello! Thanks for the wait, it is now fixed!

Thank you very much for the Bug Report! We will resolve it as soon as possible. The team lead is currently on vacation until the 25th so, depending on the RAM requirements, it could be a few days before a new version is uploaded.