I found Super Text Mesh yesterday and have been trawling the internet in search of how I may hook it up to a dialogue editor/manager.
I have ‘Dialogue Editor For Unity’ but that only supports Textmesh Pro which is lacking on the animated text side of things. The vertex jitter that is provided with the asset is fairly clunky. Super Text Mesh on the other hand has animations worthy of a Nintendo title!
I was super excited to find Super Text Mesh but as a non programmer, I wanted to ask questions around the following.
Can I use Articy and Super Text Mesh together harmoniously?
Articy’s visual editor and easy localisation integration with Unity, makes it a perfect choice for writers.
I am yet to purchase Super Text Mesh, and perhaps creating a decent, localisable dialogue manager could be handled well via playmaker, but I believe using Super Text Mesh with Articy would be an ideal workflow.
Would anyone here have attempted this before, or could provide me with some more information?