Hello,
Just to check, what version of STM and what version of Unity are you using? Did you recently do an update?
I just pushed an update last week (v1.15.0) that adds a variant of the Ultra shader that works with URP and shifted around where files should be located, so there's a good chance this is either due to an update issue (.cginc files in the wrong locations, they now should be in the same folder as the shaders they're for. With how Unity does updates, these files need to be manually moved if doing an update over the old files.), something I already fixed with the latest update, or the URP variants of the shaders being imported and used in a version of Unity without SRP support.
Please check that first, otherwise you can email me with the email address at the bottom of my website!















