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[Programmer][Unity] Historic Citybuilding game: AA quality team looking for unity programmers that ideally some C++ knowledge, as well as other roles

A topic by TenseGames created Mar 22, 2025 Views: 1,080 Replies: 12
Viewing posts 1 to 7
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Hi, I'm looking for programmers and some other roles to work on our citybuilder/citybuilding engine.

The game idea

This game/engine will center mostly around expanding the amount of settlers in your city, then keeping them happy and fed. Through trade and production you'll obtain goods to increase their quality of life. Threats like civil unrest and outside armies are present in some scenarios, as well as fire and engineering hazards.

If this sounds fun to you, feel free to send me a message!


About us

I've set up a network of artists and other industry talents to work with towards prototypes and engines like this. So far so good, we're growing steadily, and ideally I'd want you to become part of that growth and build a long term relationship together! 

In that relationship you will be programming together with other programmers, our artists will add visuals to whatever you make, quality checks and game design efforts will be undertaken, and structure will be added in the shape of weekly meetings. Initially this will start as revshare, but at some point we'll likely get signed by a publisher after which we can discuss together what would make the most sense (salary, work for hire, revshare, combination of those etc).

What roles do we need?

I'm looking to develop an citybuilding engine as well as the game that goes with it. Primarily we'll need a few programmers, ideally ones who have unity experience, but ideally some C++ experience as well. The latter is mostly needed to read some of the Ceasar III systems and figure out how it was written and why, after which you can port it to Unity. This is no small feat, but I have a plan in place for it. 

- Programmers
- 2d and 3d artists (always welcome)
- Marketeers (will be trained by me, but previous experience is welcome)
- Bizdev people (will be trained by me, but previous experience is welcome)

Interested?

Send me your discord ID and mention for what role you're interested in, as well as where you're from ^^. Thanks for reading!

Hi, I'm a recent high school graduate and I'm looking for work as a programmer. I have around 3 years of experience coding in C++, and I have achieved several academic awards for my skills in mathematics and computer science. More recently, I have been learning to program games in Unity, alongside Godot and SGDK. 

I am from Ontario, Canada. My Discord ID is jackexists.0919

I've added on discord. Lets have a chat ^^

Hi, I'm a Unity programmer with 3 years of professional work experience in AA games. In my current position I have created local multiplayer systems, created whole minigames flow and worked a bit with Shader Graph and NavMesh, to name a few things. I have also published a couple of small games,  one of them for android and to be released on Steam. I have a basic level knowledge of C++ but I'm sure I can manage the port to C#.

I'm very passionate about strategy games for personal projects and this one would be ideal. A city builder engine was on my personal To Do projects, so I'm really looking forward to participate with your team.

I'm located in Spain and my Discord is Alpuerro.

hey, friend invites are off for you i fear :(. cant invite you to discord. could you add thomas_stellarwarfare_space_rts ?

Hi I'm a 3D/UI Artist. Here's my portfolio: https://www.artstation.com/maya_rachels

hey, pretty cool stuff! What is your discord? ^^

@chaos2603 I just added you

sounds interesting, i'm a unity programmer, could you write to me in telegram? @AlehandroYach

Hi, we dont use telegram, we use Discord :). What's your ID there?

alehandro_sanchez

Wondering if you're also looking for translators?

unity programmer here

Discord:Lesnier#9212