Forgive me if this is addressed in the documentation somewhere but I did not see it. Let me run a scenario by the community and see if there is an easy way to achieve what i want with the refinery tools:
- My team is developing a game, to be released in about a year
- We have distributed keys to our alpha testers using the "distribute" keys
- We now want to upload a "demo" version of the game that should be publicly available
- We'd like to have a "suggested payment" button for the demo download
- We still want the keys for the alpha version to apply to that and be separate
- We don't want anyone who downloaded the demo to get alpha updates and get a final version of the game
I suspect that the way to get what I want is to actually set up two different games: one for the demo and one for the real thing. That way I can give away the demo (while still having the suggested donation) and keep the "real" game (and my alpha testers) separated. I'd prefer not to do this as I am afraid it might eventually make things confusing for my players.
I am guessing that this is a similar situation for many indie developers and might make a nice addition to the refinery toolset (ability to have a demo with a suggested donation) if it can't be done now.
thanks for any help that anyone provides!