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I of the Storm

A topic by Chao created Mar 10, 2019 Views: 331 Replies: 3
Viewing posts 1 to 3
(+3)

Just finished my entry. Scope was a lot smaller this year, so it's feature complete, and (reasonably balanced). I've beaten it at least once, so it is possible.

The premise is that you cast spells by moving in specific patterns, thereby making positioning extremely important. Other than that, there's a bunch of spells and each enemy is fairly unique. As apparent from the gif, there's also some freaky stuff going on with the tiles.

You can grab it here.

Hope you enjoy.

I got sick pretty quickly, but I love the moving sands. Good job.

It would be really nice if you could increase the font size for people who play on a 10in screen;)

Yeah, I was going to add an option to get rid of all the spinning, but it fell off the agenda as time trickled down. Same with the font sizes, probably should have put more time into adding options for that stuff.

Glad you liked the moving sands though, the shifty tile stuff is something I've played around with quite a bit at this point, and I feel it adds a fair bit of movement and fluidity to a genre which is otherwise usually quite static.

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For those interested,  I released a post jam version that fixes the issues brought up by Benob, so if you're one who is prone to motion sickness, it should be playable for you now.