First prototype release today. One level with all the core mechanics:
- Normal and focus shots. In focus shot, allies lock onto enemies.
- Pick up unarmed or defeated humans. Men give bomb energy and increasing points, women become succubus allies.
- In focus shot, succubi holding enough men have improved capturing ability, and give their next captives to those holding less.
- Defeated humans die if not captured in time. This resets your squad's capturing power and the capture point value.
- Bomb charges by not only capturing men but holding them over time (more men = faster charge).
The art is almost all opengameart.org, so I don't know if it will all make it into the final game, as the licenses are quite mixed and in some cases uncertain. Also please excuse the placeholder audio for the time being if you recognize it.