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[Programmer][Godot/Unity/Unreal] Looking to collaborate or join team

A topic by blueberrington created Aug 17, 2024 Views: 380 Replies: 9
Viewing posts 1 to 7
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Hello,

I'm looking for people to collaborate with or join some existing project.

I mostly have been programming outside of gamedev and have some experience programming in several languages:

  • Python (mostly AI/ML)
  • Java
  • C# (Some simple Unity projects)
  • C++

I'm mostly beginner in developing games, but I wanted to start something for some time, preferably with other. I used some Unity in past but only for simple things. I also wanted to learn Godot for some time but not started yet and I have 0 experience with UE. I suppose (hope) I can learn those things on fly/by doing. I might also be interested in writing some game engine from scratch with others.

I can also do some simple 2D/pixel arts and I'm trying to learn some 3D modeling (also very beginner level).

I'm not looking for pay. If project is supposed to be free - that's fine. If it is supposed to be paid - if my contribution will be meaningful, I would like revenue share.

Languages that I know are English and Polish, my time zone is UTC+2 (Central European).


If you have some more questions or have some offer, feel free to respond!

Hello. Nice to meet you. I make physical games. TTRPGs and roll and write games mostly. Things you can play with a pen and paper. I am looking to meet people who are interested in making video games.

  I do have an idea for a game. I made a pen and paper prototype and a pitch file. I  hope it interests you.

  Rarity Investigates: The Case Of The Stolen Socks. It is a My Little Pony fan game. It would be NSFW. The plan is to have a variety of special scenes each one focusing on a different pony and fetish. Rainbow would be spanking. AJ mutual masturbation. Etc.

  I can do all of the writing, but music and visual art are not my strong suits. My goal is to make a MVP (minimum viable product) and once we have something to show people get other people to join the team. The goal of this project is to make a short game, but more importantly to make connections. 

  The game.

  You have 18 HP. If your HP reaches 0 you lose. You HP can not go above 18.

  You have 5 MP. Every time you use a spell you spend 1 MP. Your MP can not go above 5.

  You attack by rolling a D4 (a four sided die). You deal damage to the your opponent equal to the number you rolled. If you roll a 4 your opponent loses 4 HP. You defat your opponents by reducing their HP to 0.

  You may spend 1 HP to re-roll one die (even if you rolled two dice).

  Defending. Instead of attacking or using a spell you can defend. When you defend you take 1 less damage and recover 1 MP.

  Parrying. When you defend you may spend 1 MP to roll a D4; if the number you roll is higher than (not equal to) your opponent's attack: Deal 2 damage to the opponent and take one less damage (two less total).

  You have spells in addition to your normal attack. Every spell requires you spend 1 MP to use it. You may only use one spell each round. Your spells are tied to the socks you are wearing. You have four hooves and can wear four different socks at one time. You can change your socks between stages, but not between battles.

  Spells with the (Attack) tag allow you to attack the same round you use the spell.

  Spells with the (Defend) tag allow you to defend the same round you use the spell, but you do not gain MP. You may still parry.

  Spells with the (Null) tag do not allow you to attack or defend the same round you use the spell.

  You can change your outfit between stages but not battles.

  You have one juice box each stage. You may drink your juice box between fights to either recover 5 HP or recover 2 HP an 2 MP. (Yes you can have a juice box in the arena and boss rush.)

  Act of Discord. Between rounds in a battle you may roll a D6 and apply the corresponding effect to yourself. You may gain disadvantage on your next roll to re-roll this die.

  1: -2 HP. 2: +2 HP. 3: -2 MP. 4: +2 MP. 5: -2 HP and MP. 6: +2 HP and MP.

  Advantage. When you have advantage roll two dice and use the higher value. When you have disadvantage roll two dice and use the lower value.

  You do not recover HP or MP between fights. 

  Rarity's friend's sexy socks were stolen by Princess Cadence and given to five monsters. She is jealous at all of the fun every pony is having without her. Rarity must get them back. Her generosity will be rewarded.

-----------------------------------------------------------------

  Rarity: HP: 18. MP: 5  Attack: D4.

  Starting socks.

  Crystal shield: +2 defense for two rounds. (Null.)

  Double buck: Deal 2 damage. (Null.)

  Patience spell: +1 defense for three rounds. (Defend.) (The round you cast the spell does not count as the first round if your opponent acts first.)

 Gamble: Roll two D4 recover HP equal to the lowest number rolled. If you roll doubles recover 4 HP. (Null.)

  Premonition: Baddies (who do not act first) roll before you act. Must be worn on two hooves. (Passive.)

  Blinding light: Gain advantage next round. (Null.)

  Outfits.

  Naked: +2 Maximum MP. Always act first.

  Ballgown: +5 Maximum HP. Recover 1 HP between fights.

  Red Trench coat and fedora: You may parry when you roll the same number as your opponent (while parrying).

  Vee costume: You may wear five socks.

  Ruined dress: +2 to attack rolls. -2 to parry rolls.

  Princess dress: +2 to attack rolls. +1 to parry rolls. -5 Maximum HP. -1 Maximum MP.

  Plainity costume: Have a second juice box. Juice boxes recover 5 HP and 2 MP.

  

Pick a stage and fight every baddie in order. Earn the ponies socks and a special story if you defeat all of the baddies.

  Stages.

  Fluttershy.

  On butterfly wings. You must spend 1 MP to defend.

  Sock ability: The Stare: Your opponent must defend. (Defend).

  Parisprite. HP: 8. Attack: D4 -1. Special: If he rolls a 4 he steals 1 MP from you.

  Flash bees. HP 10. Attack: D6. Special: If he rolls a 1 or 6 +2 attack next round.

  Twitter mites. HP 12. Attack: D4 -1. Special: +1 attack every round.

  Iron Will. HP 9. Attack: D4 +2. Special: If he rolls a 4 you must defend next round. (If you don't have any MP skip your turn.)

  Evil apple. HP: 15. Attack: D4. Special: He attacks twice every round.

  I am sorry is this is a lot. I just want to be as clear as possible so we both know exactly what the other expects. The plan is to make this into a video game demo and use it to find people who want to help make games. I do know pony artists, and would love the chance to work with them (no promises they will have the time on this specific project). We need at least a demo before they will join.

Hello, project itself sounds interesting but I'm not currently looking for NSFW stuff, sorry.

I understand. Thanks for letting me know. :) Good luck.

Hello everyone,

I am looking for passionate and talented individuals to join me in creating a unique horror puzzle game titled "Ether @ Net". Our game will be developed using Unreal Engine 5 and is targeted for the PC platform.

Project Overview:

  • Game Title: Ether @ Net
  • Platform: PC then Console
  • Genre: Horror Puzzle
  • Engine: Unreal Engine 5

Game Context / Story: In "Ether @ Net", players take on the role of Alex Wong, a network technician who receives a mysterious service request from a grieving daughter. As Alex delves deeper into the investigation, he discovers a series of cursed residences, each with its own unique ghosts and stories. Players must solve puzzles, interact with spirits, and uncover the truth behind these haunted homes.

Current Team Needs:

  1. Programmer:
    • Experience with Unreal Engine 5
    • Knowledge of C++ and Blueprint scripting
    • Ability to implement gameplay mechanics, puzzles, and AI behaviors
  2. 3D Artist:
    • Experience creating realistic environments and characters
    • Ability to create assets that match the horror and eerie atmosphere of the game
    • Proficiency in software like Blender, Maya, or similar
  3. Sound Designer:
    • Experience creating sound effects and music for horror games
    • Ability to create immersive and unsettling audio experiences
    • Proficiency in audio editing software
  4. Writer:
    • Ability to craft compelling horror stories and dialogues
    • Experience with narrative design and creating emotional connections with characters
  5. UI/UX Designer:
    • Experience designing intuitive and engaging user interfaces
    • Ability to create HUD elements and menus that fit the horror theme

What We Offer:

  • A collaborative and creative environment
  • The opportunity to work on a unique and engaging horror puzzle game
  • Credit for your contributions in the game's credits

How to Apply: If you are interested in joining our team, please send a brief introduction of yourself, your portfolio, and any relevant experience to shikosama215@gmail.com or contact me via Discord @shiko.sama.215.

Looking forward to working with you and creating something amazing together!

Best regards,

Shiko

(1 edit)

Yo! If you are interested in anime style Visual Novel (horror, psyhology) partly done Alpha build - buz me in on my Email, No pressure, but a lot of work to be done (most assets are done) 
oliviagodfreee@gmail.com

bump

https://itch.io/t/3953066/unityprogrammer-and-bg-artist-seeking-someone-to-help-...

If you're interested in working on a Fantasy RPG in Unreal, join my discord server and say hello. We have an environmental artist living in CET as well.  https://discord.gg/esGMwK5K

Hey im an artist and would very much love to try working together with a programmer to make a small game, do you have a discord i could add you on?