The moans were a choice. There are voice packs on Itch, but you do you. The moans are nice, except the random blahs. I don't want to sound like I don't like any of the moans. I think it is interesting the boobs bounce nicely, but the facial expressions don't change. I understand why you prioritized the boobs and that you don't have unlimited time to work on this, but a second facial expression would go a long way. This sounds negative. I like the game. It is fun. I liked watching the boobs bounce.
AxalKay
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I like this game. But, the jump is a little jarring. I played for fifteen minutes completed one quest and found two dead ends. I decided to stop playing because I started running past every bad guy after a few fights. I know it is early in the game and more abilities will open up, but first impressions are everything and combat is not very fun. I love the art and animation. The music is great too which is why it is so disappointing masturbation has no sound effects. Over all I would give the demo a 7/10. It is pretty good but there is room for improvement.
I really like the idea behind this game, but I don't understand why I had to completely create my character before playing the tutorial. I had no idea what I was doing and after playing the game for an hour that feeling did not go away. The game is confusing, that is not quite right, the game is obtuse. I never really understood why I was doing anything. I could do lots of stuff but I had no motivation. I do see this is a very early build, so I don't want to bee too mean but in the hour I played this game I never found myself having fun. If I really understood what I was doing I am sure i would have enjoyed it more, but as I just could not get into this game. GMTK has a video on how to teach complex games I think would benefit you.
I really like this game. I have played a lot of games this jam all but three so far, and this one is contender for my favorite. It is simple, knows what it wants to be and executes it very well. It does not have a lot of meat on it's bones. after a few minutes I felt I saw everything it had to offer but that will not stop me from giving it a 10/10. This game is pretty much perfect.
I found the instructions unclear. I know. Hear me out. I thought I had to click a specific spot to get the clothe to come off. I found the game frustrating because I didn't know what I was doing wrong. I did eventually realize. I like the art and the music. It does not have anything particularly special, but it does not over promise either. I could think of worse ways of spending my time.
The progression was way too slow. I chose to buy the wooden horse because it sounded interesting. It was fine. If I had to describe this game in one word it would be boring. It is slow and tedious and nothing happens. I know it is a demo. I did not have fun playing. Good luck though. A journey of one thousand miles begins with a single step. This is as good a start as any.
The story is mostly well written. I am glad you did not miss spell tongue. It does leave something to be desired. Loupcy is going back to her life and so is Fiona which is fine. Casual sex is fine. But Fiona didn't grow or change. Her love life sucks and she is sad and frustrated by that fact, and after this night it is going to go back to sucking. There was no indication anything changed. As someone who likes tall women I was a little disappointed when Loupcy grew it felt like, and I am sure this was not your intention, you were saying little people can not be sexually desirable because of their height (which is a real problem little people face). I am sure you just think tall girls are hot, but by having her start off three feet tall and growing before sex and shrinking after it does have a connotation I don't think you intended. I see what you were going for, but you missed the mark. Ironically I think the story was too short. If Fiona had a girl she liked but was scared to ask out and after her night with Loupcy found her worth and asked the girl out I would like the story much more. The main character is lacking an arc. As Smut I can easily give it an 8/10. As a story it left me feeling unsatisfied. It is one re-write from a 10/10.
I really like this game. I do wish it had music. I could not get "keep your cool" to do any damage. I do wish I had a bit more control over the content of my deck. I never felt like I was making choices. Even when I had to choose card I just chose the strongest ones. I love the art and I see this games potential. 6/10 for now. Looking forward to seeing what comes next.
I am really glad you like the game. I recently started working on it again in the hopes of finishing it for your finish your nsfw game jam. It may be missing art for some scenes, but only time will tell. There will be alot more dates, double dates, clothe, locations, characters, mingames and fun facts. I hope you will give the game another play when it is "finished" in (with any luck) three days. It will be a while before the game is completly finished.
Anytime Jacks lies you must respond "Really?" I am sorry if that was not clear. She only tells two lies.
The "T" in The Apple's orchard and The "N" in Night ember are lowercase because they are lowercase when Jacks says them. In hindsight it should work either way. I am not sure why I was so strict.
Thank you for playing the game. I appreciate it. :)
First : Did you read what I said? I said the words they used are not the problem it is the way they used them. They are being disrespectful. It does not matter what kind of jam they are hosting they are still being a jerk.
Second: I didn't choose to get upset. I don't have complete control over my emotions. I am sorry for being human. When I see someone being mean it does make me upset. I tried to explain myself and be as nice as possible while also letting them know they were being mean. They chose to be dismissive. When I tried to follow up an continue the conversation they chose to ignore me. They chose to mock me in a reply to you rather than have an earnest conversation with me or just remove the one word. They are choosing to keep the word despite the fact I told them, in detail, why it is disrespectful. You can side with them if you want. I don't know why you would want to.
Since they refuse to answer me I want to know why defending their specific use of the word is important to you?
In his bit on soft language, Geore Carlin's says cripple is a perfectly dignified word. I agree with him. The thing is you did not use "retarded" in a dignified way. Ghetto is a perfectly fine word. Do you see why saying "This jam has no theme becasue themes are ghetto." would be a problem?
I am genuinely asking. I truly want to know. Why is this so important to you?
I was excited to join this jam. I was going to make a naughty pony game (I have gotten pretty good at drawing ponies recently). I will not. I can not!
A friend of mine has brain damage. He is one of the nicest people you could hope to meet. He is a writer. He writes about bowling, school buses, Teletubbies, professional wrestling, music, air raid sirens and driving dogs. He has a lot of interests, and despite his flaws, he has written genuinely great things. When you used the word "retarded" in a derogatory way, it upset me. I have known him for over a year, and I have more bad things to say about you than him.
I will not enter the jam until you remove the offensive remark. Thank you.
I am sorry people are being mean to you. I like your games. I don't think using AI is giving up. Few people can do everything on their own. My games have very little music because I suck at making music. You did your best and people are mad it does not live up to their standards, but you didn't ask for a trophy. You did nothing wrong. I am genuenly mad people are being mean to you for no reason.
Thank you for your feedback. I made a few minor changes. Giving Astin more dialog, allowing three mistakes. I don't want to change too much because the jam is ranked and although I honestly don't care about rankings I still want to play fair. I am sad you didn't enjoy the game. I know not everyone will like every game and there is not much I can do about that, but the fact you beat hard tells me this is a game you could have loved and I failed. I am sorry.
I saw this is your sixth game so I am going to be a little mean. I have no idea what I just played. The arrows appearing behind me were frustrating. The shooting minigame was horrible and made no sense. I shot maybe a third of the times I clicked and could have easily walked past the zombies. You thought you were being cute with the ending. You were not. This feels bad to play. I think you didn't have a clear vision and just threw everything at the wall. This does not feel like a game it feels like you were learning how to make a game. This feels like a de-bug room with little bits of story in it. My game is not the best. It does one thing well. Your game does four things poorly.
The best idea you had was making the robots chase me. I would focus in on that. Make a game about luring dangerous robots and for the love of Madoka give the story an ending. It is really hard to make a story without an ending satisfying.
The plants need more contrast. I could hardly see them. The jump is awkward. I made it to the part where I have to jump on the flying hands and could not do it. Her jump was not made for precision platforming. I like the design of the zombie girl and the graveyard. Everything is too small. Why is Amber smaller than a head stone? This game needs a few tweaks, but over all has a lot of potential.
The plants need more contrast. I could hardly see them. The jump is awkward. I made it to the part where I have to jump on the flying hands and could not do it. Her jump was not made for precision platforming. I like the design of the zombie girl and the graveyard. Everything is too small. Why is Amber smaller than a head stone? This game needs a few tweaks, but over all has a lot of potential.
Although this is a great game there were a few fricative moments. The boss was too easy. The section right before the boss I went through twice, once with each girl, not realizing I was supposed to carry the witch on the zombie's head. Just having points where one girl is called to the other so I don't have to complete certain parts twice, the introduction to the disappearing blocks. These are small nitpicks, but they could become annoying if the game was longer.
































