The plants need more contrast. I could hardly see them. The jump is awkward. I made it to the part where I have to jump on the flying hands and could not do it. Her jump was not made for precision platforming. I like the design of the zombie girl and the graveyard. Everything is too small. Why is Amber smaller than a head stone? This game needs a few tweaks, but over all has a lot of potential.
Viewing post in Beyond Fate jam comments
Thanks for the feedback. I'm going to take your suggestions into consideration as I developed the game further, but I do have to point out the characters actually are not from that world. Those are not human Graves that's why there's a big size difference. The final boss is also a giant skeleton. Things are size different in that world.