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A Raycast-based Racer?

A topic by Nalquas created Dec 15, 2018 Views: 1,248 Replies: 2
Viewing posts 1 to 3

You may have seen shooters, rogue-likes or even rpgs realized in raycasting engines.

But have you ever seen a racing game... in a raycaster?

This is a raycasting-based racing game for the open-source fantasy-console known as TIC-80. I've personally written a custom raycaster from the ground up over the course of a few months. As raycasters are very demanding to run on fantasy consoles, there are a variety of graphical settings available to make the game run perfectly smooth.

Gameplay

You race against up to seven AIs simultaneously. It's a racing game, what did you expect?

Great, where do I get to try it?

You can play it right here on itch.io:


Alternatively, you can get it on the official TIC-80 website: https://tic.computer/play?cart=693

I found it hard to control, but on a technical and artistic level it is very impressive.

I viewd and rated it on your game page.  It's good nostalgia for me.. Hybrid AtariST/Amiga/Arcade concepts.. Good work.