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Roadmap Sticky

A topic by Estúdio Vaca Roxa created Dec 14, 2018 Views: 1,071 Replies: 12
Viewing posts 1 to 8
Developer (2 edits)

Please leave here your suggestions for future updates.

Roadmap:

  1.  Doors that open and close (@RetroPixelGames)
  2.  Treasure chests opened, half open with gold, and closed (@RetroPixelGames)
  3. Piles of jewels, gold, like little and big mountains to put in the dungeon as loot (@RetroPixelGames)
  4. Skeletons in chains from prior prisoners (@RetroPixelGames)
  5.  ..
  6.  ..
(+1)

1) Treasure chests opened, half open with gold, and closed

2) Piles of jewels, gold, like little and big mountains to put in the dungeon as loot

3) Skeletons in chains from prior prisoners

4) doors that open and close

very useful, we will take this into account for a future upgrade and for the next packs

Developer

Roadmap updated!
Thanks @RetroPixelGames 

It´s free to use in commercial projects ?

Developer

Totally!
This pack is under CC0 licence.

Sorry to necro this if this pack is no longer being worked on, but I just wanted to add my support for door opening + closing animations. The big doors look awesome and I'd love to have a big boss stomp his way out of them!

Developer(+1)

In theses days we've messing around with the some updates to this pack. To see it in action is pretty warm hearting and exciting.

It's a beautiful asset pack! I've only used it in a small game so far (https://gedig.itch.io/goblin-drop-jam) but I will definitely be using it more in the future :) 

(+1)

I'm working now on an enemy for this pack, and also for a big animated door. thank you very much for the support, and I loved your game, stay tuned, soon we will continue with this new series, the idea is that the next is a Jungle temple.

Developer
Here it is a little sneak peek


Also new props animations, a unique character and new colors schema too <3

Hey!, great tileset!!, I develop my unity course project with this assets: https://sharemygame.com/@guillef/dungeon-scape

do you guys have  like a map for "autotiling" in godot for these tileset?

by the way nice tilesets!