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No AI-Generated Content?

A topic by Riggerized created Feb 08, 2024 Views: 197 Replies: 4
Viewing posts 1 to 3

When people say this for game jams, do they mean code as well? Im an artist not a coder, so as i start to get into making games i have been using chat gpt to get a quick start on learning how to code. 

I want to start joining these jams but nearlly all of them are like nope no ai generated, which is near impossible for me since i have 0 experience in code.

In saying this, i know as an artist  learning my craft for many years, how annoying it is for some one to come in and use ai then be like, look what i did all by myself

(+1)

Each jam is different, as the rules are generated by the person or community that created that jam.

If you have a question, it is best to ask directly.

When you open a jam page, at the top there is a tab that says "community", there you can ask directly about the rules that affect that jam.

Interesting thought. Obvously, it depends on the jam's rules.

But do people in general understand "no ai generated content" to include the code?

At first glance, one might think, yes, of course, that code is ai generated, how can you even doubt that it should not be included.

But how does coding with help of ai actually look? If it is writing in a high level language (like english), so the computer does what you want it to do, than, no, that might be called ai coding, but it is not. It is exactly what I just said. Using a high level language. Instead of coding in assembler, you use a compiler to use human understandable words. And instead of doing everything yourself you rely on the works of others that did it before and include their work with a library. The use of ai ist just a compiler that translates your language into a "lower" language , that in turn can get translated to machine code. And that "ai compiler" also uses a "library of previoius works" to do so.

Using a game engine is similar, in that you do not have to do the actual coding yourself very much.

Of course, if there is a jam with a theme of "doing it by hand" they should specify which tools are not allowed. After all, there were computer games before the spread of engines like Unity, Godot and all those here https://itch.io/game-development/engines

For art (read: images), the best analogy I came up with so far, is canvas painters and photographers. The photographers do not create the image the same way painters would. They chose the motive, they operate technical tools, they have influence over the composition and ultimatly do very many pics and select the best ones. And they cheat with makeup, lighting and in recent decades with digital enhancements.

But for computer code, using ai generated code is just a continuation of the language models, a higher level of abstraction, making pseudo code the actual code.

One could argue that code is an art, or a skill itself though, people have obviously spent years learning it

(+1)

Uhm. Code can be art, of course. But just because it is code, does not make it art.

The same is true for things commonly called art. Just because something is a painting on canvas does not make it art. And just because something has a deeper meaning does not make it art.

A display of great skill is art. Doing a craft and excelling at it. To stay with paintings, people forgot that this was a craft, like any else. People got paid to paint (other, more rich people usually). But some of those artisans had such a great skill, what with the light effects and colors and perspective used, they just stood out among all the others. Evoking emotions and hiding meaning in a painting are also skills.

Oh, and yeah, operating an ai system is also a skill, so there will be a variance in results and people that can do it just so much better than others. It is just, that those systems are beginner friendly for lack of another word. You have early results with minimum effort. Just like any "amateur" can take a snapshot with their smartphone, yet there are still highly paid photograph aparatus operators.

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