Welcome to the devlog for Ultra Rainbow Bake Sale!
What you should know about Ultra Rainbow Bake Sale is that it's a singleplayer, deck-building, baking game, and that it's a work-in-progress. I plan to keep making improvements to the game, and I want to do that together with you.
If you're into card games like Dominion, Magic: The Gathering, and Android: Netrunner, and you're not turned off by rainbows and a playful theme, why not download it right now and let me know what you think?
This alpha version includes
deck-building (you start with a fixed deck, and try to improve it before the end of the game) along with one cupcake recipe. The play time is about 15 minutes for one session. There's no campaign yet, so all you'll be able to do it try to get a higher score in a new session.
But I've got a lot of questions:
- Is the game easy enough to learn?
- Is the game fun?
- Is the game concept interesting?
- Are there any bugs?
- Out of my planned features, which should I add first?
In case you're curious, the game is made with LÖVE the code is online at GitHub, open sourced under the MIT license.
And finally, here's a screenshot of what things look like in-game: