What if your time from every checkpoint was recorded and you had a "your best possible time"
Complete the levels as fast as possible! 路 By
I've thought about a level editor, but the code is already open source here: https://github.com/eboatwright/Speedrunner2
So if you just install the Godot game engine, (it's only like 300 MB) you can make and share your own levels :D
But I think I'll come back and add a few more levels to this game, and I think T had requested ice physics a couple months ago, but I've had another idea for a speedrunning game that's slightly different than this, but it would be way more feature complete and I'd probably add a level editor to that one
Another question: do you play in the web version, or have you downloaded the client?
I got 3 new ideas :D (even though you probably wont add it anytime soon[or at all] cuz its too much work and the last update came today)
1. A way to unlock new levels - By having a low total time from all levels till now, you unlock a new set of levels
2. The Hub being a level itself
3. Having levels that need colectables to finish
Well I'm working on alot of projects at the same time right now, but I can add some of these ideas to a "to-do" list to come back to later
1. I've thought about this, but I like the idea of having all the levels open to everybody more than unlockable levels
2. What do you mean by this? The hub having checkpoints?
3. That's an interesting idea, I like that
New idea:
What if every level had a door at a hard to reach place anf after reaching it youll get a hard version of that level (More spikes and shortcuts blocked) and the time would be displayed above the normal time (You wont even have to make new topics, you can just showcase the hard times in the same topic as the easy times)