PLEASE PLEASE PLEASE can I have some advice I am 11 and have no coding knowledge but would like to make a paintball shooter.
I know about scratch and I am quite good at that. I have used kodu before. and GameMaker wont let me download it because I cant find the vertification code email
So you've been making stuff in Scratch? Can we see?
sure just type my username and view some of my projects.
Hey, that's a start. Scratch is just too slow on my computer, but some of those projects look (almost) ready to show off. I didn't even know it was possible to make a first-person shooter in Scratch...
Hm, it's a bit misleading but you don't actually need a verification Email or account to download GameMaker. From the main YoYoGames website, click on Get GameMaker, then click on the Free Download button on the next page. It will then take you to a page prompting you to make an account, ignore that and scroll to the very bottom of the screen, there you should see some underlined categories like "GameMaker", "Download", "Support", etc. Under the "Download" category click "GameMaker: Studio" and it should give you the download for the installer. For convience, here's a direct link to the download [link].
I don't have a great deal of experience with GameMaker compared to Python so I may not be able to offer much help, though I have found a few tutorials for making First Person Shooters that may prove useful. If on the other hand you want to try Python you can read Learn Python the Hard Way, it has a similar syntax and format to Scratch and serves as a good gateway to other lower level languages. There's also an open source Minecraft Clone written with Python and Pyglet over here.
I know a bit of python like making quizes
Unlike Kodu, Scratch, or GameMaker, Python doesn't have any straightforward graphics or mouse/keyboard handling built in. In order to handle things like that you'd need to install a 3rd party library like Pyglet (there's a Beginners Guide here) or Pygame. There are also a few pre-built engines that use Python though like Panda3D, or Blender which comes with modelling and rigging tool's for making 3D models, although the learning curve on it can be pretty steep. Though not related to Python, the Unity3D Engine is also a popular choice among developers.
I'll be off the grid for a few days, but the important thing in all this is to find a platform you feel comfortable with and go from there, be it GameMaker, Unity3D, Python, or whatever else. Feel free to experiment and have some fun. ^^