I've gone through several iterations with my video-centric webGL game. I'm using Visual Studio, not Unity as it is quite a simple build. The constant error I recieve in the web console upon testing on itch.io (again, never any issues running locally though) is this:
[Error] Blocked a frame with origin "https://tomorrowtv.itch.io" from accessing a frame with origin "https://v6p9d9t4.ssl.hwcdn.net". Protocols, domains, and ports must match.
I've certainly been able to use videos on itch with other projects. Is there some simple matter that I'm over-looking?
here's the "game" in question: https://tomorrowtv.itch.io/test
thanks everybody!