Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Reset the Published date on changing submission to "Released" status?

A topic by Mitron created Sep 14, 2018 Views: 1,659 Replies: 6
Viewing posts 1 to 3
(+1)

Hiya,

Quick suggestion:  would it be possible to reset the Published date of a submission when changing from "In Development" or "Prototype" to "Released"?

After polishing off one of my previous jam entries and proudly re-releasing the game again yesterday...  Flip, flop.  No views or downloads boost.  I realised it is not benefiting from the presence new entries get, being propelled to the top of the New Releases page.

I suppose it's always possible to delete the submission and resubmit the game afresh (I have  seen others blatantly do it), but since the game originated from a jam I'm keen to keep that link alive (it did pretty well and ranked #5 which I'm rather proud of).  That and of course any previous comments posted on the game page etc.  Outside of a jam entry context, I guess the same would apply to a game that has been Under Development for a while, and finally hits that stage where it's past beta and officially ready.

Just a though!  Any little helps..

-Mitron

I've been wondering about this too.

Let's say I finally released an Early-access version of my game(paid) after having a free demo-only page up for some time, what happens then? Will it get a boost in traffic? I couldn't really find any information about this on itch itself.

From what I can tell, Early access still counts as in-development, so does the system know that my game is now ready for sale? Is human curation by the itch.io team the only sure way of getting attention on itch? I've been thinking about releasing an itch only Early-access for my game, but the lack of details about how such things work really makes me uncertain.

Could any admin elaborate upon this? I'd really appreciate it. (and perhaps set-up a how-things-work guideline like Steam does?)

Admin(+1)

I'm directly replying to your post to notify you of my other reply here: https://itch.io/post/547854

Admin(+1)

I recommend creating a devlog when you push out the update: https://itch.io/updates/devlogs-post-types-enhanced-browsing-and-more (see the A New System For Updated Games section).

A devlog "major update" post can boost how your page is ranked on our browse pages in terms of popularity. At the moment devlog posts are reviewed since we don't want people trying to abuse the system with low quality posts, so if you're posting an update post please put some effort into it. (Include text of changes, some images, any other information)

Oh right, I visibly did a poor job with my Major Update post last week then!

Do "Tutorials" posts also contribute to the freshness of your games?  I'm working on a Thumbnail/GIF tutorial at the moment.  Just curious if that contributes in any way towards creeping up the New & Popular page.  Obviously that'd be a nice incentive for devs that want to share tricks with the community whilst raising awareness of their games.

Admin

Tutorials do not change how fresh your game is, but they can help more people find your game when people browse through posts.

And I went all steam ahead and revamped my Major Update post accordingly, with a story to explain the journey from jam entry to polished game.  Hopefully it gets noticed :)

This topic has been auto-archived and can no longer be posted in because there haven't been any posts in a while.