The inspiration behind this game is mainly Gameboy and SNES platformers from my youth. Particularly Warioland and Super Mario World. The player uses a tackle attack like in Warioland.
I introduce lots of new gimmick stuff to the player throughout the experience, to avoid repetitive gameplay.
This game is almost done. Just some extra non-gameplay related bits to work on, like an intro scene and a new title screen, as well as finishing programming the world map. And i'm finally realizing i should have started showing it off sooner. T.T
Can anyone tell me what they think based on the screens? Do you feel anything? I'm not sure if i'm supposed to ask that in a devlog topic.