Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Add the ability to revoke Patreon download key

A topic by AR14 created Jul 11, 2018 Views: 1,024 Replies: 4
Viewing posts 1 to 3
(+1)

Hello!

I just tried the Patreon access feature. Based on my short experience trying it, I found out that unlike download keys that are manually created by ourselves, keys that are created via the Patreon access feature cannot be revoked by ourselves. Can this feature be added?

We want to give flexibility for people who are willing to support our project by offering two choices: paying one time via itch.io, or by becoming a patron on Patreon. We think that a choice between one time payment for permanent access and monthly smaller payments similar to subscription is quite fair; but without the ability to revoke the keys generated by Patreon access, people can just become a patron for one period and then remove their pledge. This situation is obviously unfair for people who chose the one-time payment via itch.io

As far as I know, itch.io don't automatically remove the access when patrons delete their pledge, so in my opinion there should be at least a manual switch?

Thanks for the consideration.

Admin(+1)

Hey, thanks for the feedback. You're right we currently don't have a way to remove the keys. For revoking keys, do you only want to do this for people that are no longer pledging or do you want to be able to manually do it? If you want to manually choose people to revoke, could you tell me why?

The functionality that we want to add is some rules for automatically revoking keys if someone tries to access their download page after their pledge has ended. In that scenario, I don't think we would make it possible for people to manually revoke, but if there's a use-case I'm missing then please tell me.

We don't have the specific need for doing it manually. The ideal solution is of course preventing access automatically by system just like what you said; our suggestion about manually revoking keys is just "eh, if we can't do it automatically then manual is fine" kinda thing, since by making claims mandatory each key is already bound to a specific user 😉

Hello there! Is this feature you mentioned (automatic key revoking) still a thing? If yes, is there any rough estimation for its implementation?

No rush though, just curious :)

(+2)

It's been a year and I wondered if anything had changed on this front?

This topic has been auto-archived and can no longer be posted in because there haven't been any posts in a while.