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Installing "mods" though Itch.app

A topic by FRACTiLE Games created Apr 02, 2018 Views: 118 Replies: 2
Viewing posts 1 to 3
(+1)

I'm planning to set up a "mod" with minimum price that would enable additional features in my game.  Will the Itch app automatically install the additional file(s) to game directory, if the user has purchased the game with high enough price?

I tried uploading a test file set up as "mod", but it was only listed as downloadable file and didn't show up in Itch app at all.  This would mean that the user would have manually save it in the right game directory. I hope that's not the case..

(Edited 1 time)

I feel kinda of sad because currently the itch app doesn't properly install mods. For instance, my games are foss, so is expected that different people make different versions of them. E.g. Moon Cheeser got modded as https://makizo.itch.io/around-the-moon but from the itch app it installs...some weird files (maybe something butler generates for mods to point to the original, dunno) but we can't play the mod by itself.

So would be very nice if the itch app actually allowed mods to be "self contained" providing someway to install them independently.

(+2)

I guess my best option  is to package two different versions of the whole game, one with the mod files and one without them. I can then set the minimum price for the version with the mod files and if user has access to both versions, Itch app will (hopefully) ask which version to install.