Heeeeey!
Thank you so much for the feedback, brother. Glad you're here!
Second week of May! By May 15th it should be up and running, the major structure is already done and I just have to record 7 videos.
https://x.com/LudensLudonauta/status/1917238763148693844?t=vZ_H88VNm4-59KcilnCeaA&s=19
Hey there, thank you a lot for getting in touch!
Are you from Brazil? For some reason, itch.io doesn't allow Brazilians to purchase from other Brazilians using PayPal.
You can use Stripe instead, or get the book on my Ko-fi instead, using the link below you will have the same 50% discount.
https://ko-fi.com/ludensludonaut/link/BABY50
Subscribe to the mailing list to get notified: subscribe.
I just used itch.io to host the course's project so I could embed it in the landing page on my site 👀
https://www.ludens.studio/godot-adventure-essentials-landing-page?pvs=74
Hey there! Thank you for your support and for leaving a comment!
itch.io sometimes gives these kinds of issues. I'd recommend you try Ko-fi instead.
Link to the Ko-fi's book page: https://ko-fi.com/s/8df29350d8
Hey there! Thank you for the willingness to support me, this is very much appreciated!
Are you from Brazil? If so, please contact me privately on X(x.com/pigdev) so we can make a direct transfer through Pix.
Otherwise, could you try to purchase through ko-fi instead? itch.io has been giving me some issues with Stripes since ever. Here follows the link to the ko-fi shop item:
People suggested adding a module to publish on Android platforms, namely the Playstore.
To do that, I'd need to spend some extra time on research, it's been a while since I worked with Playstore and how to export Android Apps from Godot Engine, which needs some extra work on our development environment.
What do you think, is this a priority for you or can this come as extra content after we finish the current topics?
Hello everyone!
With new members joining the course, I decided to make a fixed post to showcase the current syllabus, as some of them didn't get the email.
I also got amazing feedback regarding the syllabus sent to your email past week, and I have to say you guys are the best. Some of the suggestions intersect and I think using this community forum can be a good place to move forward with the discussion. Without further ados, this is where I'm going to post and keep you updated about the planned content! The current syllabus follows bellow:
Note that, as mentioned in the pre-sales launch video, I plan to get other professionals involved in the project to help with the content that I'm not a specialist. Namely, I'm the one responsible for the design and development content so you will notice that the content in the production, release, and publishing modules is still a bit vague.
ALSO, I want to get the ball rolling already, so I decided that it would be of great value to start with what I'm good at while I'm finding good people to help me with the parts I'm not as good. So, I decided that we will start the production with the third module, Development.
Throughout the Development module, we will build a nice 2D Pixel Platformer using the assets from PixelFrog's Kings & Pigs with our own twist.
Yes! But is not a priority at the moment.
As soon as I make my course, which will use most of these recipes, they will be up to date, at least code-wise.
Regarding the book content itself, it may take more time.
The course project will start next month and will be available here on itch, so stay tuned!