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Zeitmeister the Timeskeeper: a Contra 3 top view style Shooter

A topic by Delta Key created Feb 20, 2018 Views: 104 Replies: 9
Viewing posts 1 to 3

Hey, thanks for checking this post!

 Zeitmeister the Timeskeeper is my and my friend Sklaiser third game made, and our entry for the Game Plus Jam 2018, being made under 72 hours. The jam's theme was "Time", and it was a bit hard to think of something cool at first. After some time we agreed on making a game were you play as the Zeitmeister, a being that protects the TimeMesh, defending it against Temporal Abominations, enemies such as robot cavemans and knights with guns. On the gameplay style, we took inspiration from the top view stages in Contra 3, and used a Arcade Style gameplay since the time was small.

 Please notice that the game isn't extremely polished: we tried to do our current best under the time limi, and to be sincere I believe we did great considering this is our third game. Anyway, please consider leaving us some feedback: it will be much appreciated, and it will help us make better games in the future.

 You can play the game here:

https://keyband.itch.io/zeitmeister

 And below are some screenshots of the game.


There is no game in the the rar to run for LINUX!!!!

 Hey MrPete, did you try giving executable permissions to the binary ( the zeitmeister-linux.x86_64 file )?

No.  Because it is recieved as a RAR file....

I think you need to distinguished between the versions....

Hm, just tested here, worked fine. Here are the steps:

  1. Download the .rar for Linux;
  2. Extract the .rar. You'll have two files: zeitmeister-linux.pck and zeitmeister-linux.x86_64;
  3. Give executable permissions to the second file;
  4. Run it.

Could you please try again?

Will do. But the original rar file has no files included????

 I'm sorry, but that can't be: I downloaded the original Linux rar and it worked fine.

I'll check it again on your behalf. :)

(2 edits)

Ok I've tried this and I liked this especially knowing you did this with GODOT.  I've played with GODOT a bit but have been happy with the HTML5 format despite it's shortcomings on some systems.   


BTW, it ran great rite outta the box on my system.


Here's my specs:

-Computer-
Processor : 4x AMD A4-5000 APU with Radeon(TM) HD Graphics
Memory : 3990MB (666MB used)
Machine Type : Physical machine
Operating System : Puppy Linux
Date/Time : Sun Feb 25 22:09:52 2018
-Display-
Resolution : 1600x900 pixels
OpenGL Renderer : GeForce GT 720/PCIe/SSE2
X11 Vendor : The X.Org Foundation
-Audio Devices-
Audio Adapter : HDA-Intel - HD-Audio Generic
Audio Adapter : HDA-Intel - HDA NVidia
Audio Adapter : PC-Speaker - pcsp
-Input Devices-
 Power Button
 Power Button
 SINO WEALTH USB KEYBOARD
 SINO WEALTH USB KEYBOARD
 USB Optical Mouse
 HD-Audio Generic Front Mic
 HD-Audio Generic Rear Mic
 HD-Audio Generic Line
 HD-Audio Generic Line Out
 HD-Audio Generic Front Headphone
 PC Speaker
 HDA NVidia HDMI/DP,pcm : 3=
 HDA NVidia HDMI/DP,pcm : 7=
-Printers (CUPS)-
CUPS-PDF : <i>Default</i>
-SCSI Disks-
ATA WDC WD800JD-75MS

 Thanks mrpete! Really glad you managed to play it and liked what you saw. Not sure if it was your problem, but in Linux urar is needed to extract files from a .rar. I'll be sure to be more cautious in the installing instructions in the future. Also, thanks for pointing out you had no problems running the game!